Forum: Vizard
05-31-2018, 11:10 PM
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Replies: 9
Views: 12,717
Can the Effect framework access neighboring...
Can the Effect framework access neighboring pixels to apply effects like blur?
Because all the examples work specifically with pixel in question and not include any effect using neighboring pixel...
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Forum: Vizard
05-27-2018, 10:21 PM
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Replies: 9
Views: 12,717
Jeff,
I am using the following code to test...
Jeff,
I am using the following code to test the effect on my model.
A subset of model with the code file is in attachment. Execute the shader_test.py to see that no effect is applied on the...
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Forum: Vizard
05-24-2018, 12:03 AM
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Replies: 9
Views: 12,717
Additional Info :
If I create a separate...
Additional Info :
If I create a separate copy of root node and apply effects only on it then the effects work.
However if I apply the effects on the entire directory structure where root node...
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Forum: Vizard
05-20-2018, 10:34 PM
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Replies: 9
Views: 12,717
Thanks Jeff.
It worked with on-the-fly...
Thanks Jeff.
It worked with on-the-fly object.
With models creating using external application like :http://www.openscenegraph.org/index.php/documentation/tools/virtual-planet-builder . Do I...
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Forum: Vizard
05-17-2018, 11:09 PM
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Replies: 9
Views: 12,717
Hi Jeff,
The custom effect work on...
Hi Jeff,
The custom effect work on pre-existing models like 'logo.osgb'
But effects do not work on on-the fly object. Do i need to set some flag for on-the fly object for enabling effects on...
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Forum: Vizard
05-15-2018, 10:45 PM
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Replies: 9
Views: 12,717
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Forum: Vizard
05-09-2018, 11:39 PM
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Replies: 5
Views: 10,213
Bumped into this after a long time. Maybe the...
Bumped into this after a long time. Maybe the solution would be useful for someone else.
The issue was resolved using VirtualPlanetBuilder 0.9.11 over Lubuntu 12.04 on which it compiled perfectly...
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Forum: Vizard
05-09-2018, 11:26 PM
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Replies: 9
Views: 12,717
post-processing effect to single object
Hi,
I need to access the currently displayed pixels on screen within a fragment shader.
For which i found the access through vizard's post-processing at...
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Forum: Vizard
12-12-2017, 04:43 AM
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Replies: 5
Views: 10,213
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Forum: Vizard
12-11-2017, 11:12 PM
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Replies: 5
Views: 10,213
Hello Veleno,
I am using...
Hello Veleno,
I am using VirtualPlanetBuilder/osgdem to build large scale terrain database.
http://www.openscenegraph.org/index.php/documentation/tools/virtual-planet-builder...
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Forum: Vizard
12-10-2017, 10:26 AM
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Replies: 5
Views: 10,213
OpenSceneGraph Version
Which version of open-scene-graph does Vizard 5 use?
I am developing a model which loads correctly in native open-scene-graph Viewer 3.4.1 but fails to load in Vizard 5.
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Forum: Vizard
05-12-2016, 11:11 AM
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Replies: 8
Views: 13,336
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Forum: Vizard
04-24-2016, 12:44 AM
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Replies: 7
Views: 9,125
Jeff,
Is there a difference in terms of...
Jeff,
Is there a difference in terms of rendering performance for an imported model and on-the-fly created model?
Take into consideration large models not a simple cube or line.
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Forum: Vizard
04-10-2016, 11:44 PM
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Replies: 5
Views: 18,592
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Forum: Vizard
04-03-2016, 03:15 AM
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Replies: 5
Views: 18,592
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Forum: Vizard
04-02-2016, 05:35 AM
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Replies: 5
Views: 18,592
Offline GDAL install
Hi,
I understand that Vizard provides a package manager through which I can install a library. However I am currently using Vizard within a private network due to which i cannot use package...
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Forum: Vizard
02-02-2016, 10:53 AM
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Replies: 8
Views: 13,336
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Forum: Vizard
01-31-2016, 08:54 PM
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Replies: 8
Views: 13,336
Is Vizard Compatible with this entire set ...
Is Vizard Compatible with this entire set https://shop.oculus.com/en-us/cart/
Including headset, sensor, remote, cables, Xbox One controller?
Or I need to stick with DK2 for stable working?
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Forum: Vizard
01-28-2016, 09:30 PM
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Replies: 8
Views: 13,336
HMD advice
Hi,
I have developed quite a few applications for a immersive video wall using Vizard, and having experienced your demonstration of "The Pit" using HMD, I am looking to move on to HMDs for my...
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Forum: Vizard
03-25-2015, 12:11 AM
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Replies: 1
Views: 7,346
How to create cylindrical projection
I am projecting the output from worldviz on a cylindrical surface.
The h2v ratio of screen is 4:1 so the content looks stretched on the edges
Is there a method in vizard to create cylindrical...
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