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Forum: Plug-in development 09-06-2011, 11:48 AM
Replies: 0
Views: 11,832
Posted By rafael
Modifying transform node in C++ extension

Hi,
I need to modify the position and orientation of a 3D model in an C++ extension. Tried to pass a model and a transform node (created by Transform = vizmat.Transform() ) to the extension.
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