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Forum: Vizard 04-16-2012, 09:48 AM
Replies: 2
Views: 16,100
Posted By farshizzo
Vizard creates an OpenGL 2.x compatible context....

Vizard creates an OpenGL 2.x compatible context. From my understanding, the deprecated built-in uniforms (gl_Vertex, gl_Normal, ...) should still be available to shaders under this context. If your...
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