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Forum: Vizard 03-17-2012, 10:59 AM
Replies: 4
Views: 8,350
Posted By dthomas
It might have been that the mesh had the same...

It might have been that the mesh had the same name as the skeleton (aside from the .cmf extension). After adding [0] and [1] to the materials I enabled fliptexture in the .cfg and everything seemed...
Forum: Vizard 03-15-2012, 08:23 PM
Replies: 4
Views: 8,350
Posted By dthomas
Avatar Texture Problem

Hi,
I'm using 3DSMax2012 to export 3 avatars from an avatar library into Cal3D. I had little trouble animating them and exporting the first (a single mesh model), but the other 2 don't show...
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