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Search: Posts Made By: betancourtb82
Forum: Vizard 04-04-2006, 10:46 AM
Replies: 40
Views: 44,687
Posted By betancourtb82
I apologize. I think I sent you something I was...

I apologize. I think I sent you something I was working on earlier but I corrected it. I still get the same behavior. Would you mind taking a look at this one and let me know if there is something...
Forum: Vizard 04-04-2006, 09:40 AM
Replies: 40
Views: 44,687
Posted By betancourtb82
Ok, I implemented the crosshair as you said,...

Ok, I implemented the crosshair as you said, however I'm still getting an offset between the bullet and the crosshair. Is there anyway to correct this now that I am using the "3d" version of the...
Forum: Vizard 03-30-2006, 01:07 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
Earilier in this forum, when we discussed the...

Earilier in this forum, when we discussed the crosshair, you mentioned that we shouldn't be using objects that are attached to the screen when using stereo. I spoke to Mattias this weekend at the VR...
Forum: Vizard 03-21-2006, 10:47 AM
Replies: 40
Views: 44,687
Posted By betancourtb82
New question, similar problem. I have now been...

New question, similar problem. I have now been told that the avatars must appear with different faces, based on an input. Here is what I have done so far:

#define a choice variable
choice =...
Forum: Vizard 03-21-2006, 09:26 AM
Replies: 40
Views: 44,687
Posted By betancourtb82
I'm still getting the same error. I'm not sure...

I'm still getting the same error. I'm not sure what is causing it. When a bullet "hits" or intersects an avatar, the following code is called:

if info.intersected:
if info.object in avatars:...
Forum: Vizard 03-20-2006, 01:22 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
Ok, everything works great so far. The only...

Ok, everything works great so far. The only problem is that I am getting some kind of traceback error.

Traceback (most recent call last):
File "Test2WithEyeAdjustment.py", line 185, in mytimer...
Forum: Vizard 03-09-2006, 02:26 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
Ok, I tried adding the wait then freeze, instead...

Ok, I tried adding the wait then freeze, instead of just having the avatar fall and get back up, but for some reason, it's not working. What does the underscore in speed_node(0) mean?

info =...
Forum: Vizard 03-08-2006, 02:03 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
Thank you very much!

Thank you very much!
Forum: Vizard 03-08-2006, 12:41 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
What do you mean by useless? I tried using the...

What do you mean by useless? I tried using the code w/the HMD and the bullet came exactly from the mouse position. Is there a way to make them perform an action when they are hit by a bullet? I...
Forum: Vizard 03-06-2006, 01:35 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
For now we plan to use the mouse, however, when I...

For now we plan to use the mouse, however, when I tried this code, it didn't work for me. When I "shot" the avatars, nothing happened to them. So, now, after looking at this code, are you still...
Forum: Vizard 03-02-2006, 04:07 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
I think I'm not doing a very good job of...

I think I'm not doing a very good job of communicating what we are trying to do. I spoke to another person that works here in the lab and he said that he remembered hearing that this software was...
Forum: Vizard 03-01-2006, 01:20 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
I see, so basically there is no solution to the...

I see, so basically there is no solution to the problem? Thank you for all your help. I know I have asked a lot but I appreciate all that you have helped me with.
Forum: Vizard 03-01-2006, 10:10 AM
Replies: 40
Views: 44,687
Posted By betancourtb82
Yes, it only happens in stereo mode. I think I...

Yes, it only happens in stereo mode. I think I can take off STEREO mode but the only problem is when I try to do that, the eyes are switched in the HMD. They work fine when I'm looking at the...
Forum: Vizard 02-28-2006, 04:43 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
What do you mean if i'm using the mouse with the...

What do you mean if i'm using the mouse with the left eye? I'm using both eyes. The effect occurs as follows. When I'm looking straight ahead, if I shoot to the left, the bullet goes too far left....
Forum: Vizard 02-28-2006, 09:02 AM
Replies: 40
Views: 44,687
Posted By betancourtb82
Sure, I have a couple now. How can I go about...

Sure, I have a couple now. How can I go about posting them on this forum? I did notice that when I declared viz.go(viz.HMD |viz.STEREO | viz.TRACKER) it had the problem I had previously described. ...
Forum: Vizard 02-27-2006, 12:39 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
Yes I did. It's not as noticeable because of the...

Yes I did. It's not as noticeable because of the size of the balls, but I still do get the same effect.
Forum: Vizard 02-27-2006, 11:54 AM
Replies: 40
Views: 44,687
Posted By betancourtb82
Here you go. Thanks def shootBullet(): ...

Here you go. Thanks

def shootBullet():
global nextBullet
#find the next available ball to shoot
bullet = bullets[nextBullet]
nextBullet = (nextBullet + 1) % NUM_BULLETS
#Calculate the...
Forum: Vizard 02-24-2006, 01:28 PM
Replies: 40
Views: 44,687
Posted By betancourtb82
bullets

I'm using a variation of this duckcourt example, except I increased the speed and shrunk the ball so it looks like a bullet. Unfortunately the crosshair is not too accurate. I don't need pinpoint...
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