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Search: Posts Made By: FlyingWren
Forum: Vizard 10-06-2004, 04:58 PM
Replies: 0
Views: 8,724
Posted By FlyingWren
VirusScan OnAccess Scan causes long loading times

Note: The VirusScan Virus scanner which does "OnAccess Scan" and was set for a maximum time interval of 45 sec for every object loaded will induce huge startup times for all scripts that load many...
Forum: Vizard 02-10-2004, 11:46 AM
Replies: 6
Views: 11,593
Posted By FlyingWren
I'm honestly not sure why that 0.016 is in there,...

I'm honestly not sure why that 0.016 is in there, [...]

Just a guess, but given 60 Hz is a common frame rate for VR stuff, note that

1/60 = 0.16666

The person who wrote that script...
Forum: Vizard 12-02-2003, 08:23 AM
Replies: 2
Views: 14,500
Posted By FlyingWren
I didn't think to try moving the error window...

I didn't think to try moving the error window that way-- when I do, it reveals the following text:

Couldn't get handle (COM)
(with an 'OK' button below)

I checked the vizppt.dls version in our...
Forum: Vizard 11-26-2003, 01:57 PM
Replies: 2
Views: 14,500
Posted By FlyingWren
The error window that couldn't

Okay, here's the deal:

I have a Vizard script that works perfectly in "testing" mode, ie, when it is just issued a viz.go()

When I take it out of "testing" mode to try it with the headmount,...
Forum: Vizard 11-06-2003, 07:02 AM
Replies: 4
Views: 11,565
Posted By FlyingWren
I don't remember ever trying it, so I can't...

I don't remember ever trying it, so I can't really say :/

Would you like me to install an older version of Vizard and see whether it works? (Think I have a version 1.xx build installer around...
Forum: Vizard 11-04-2003, 02:33 PM
Replies: 4
Views: 11,565
Posted By FlyingWren
Yep, that's what I tried to communicate :) ...

Yep, that's what I tried to communicate :)

We are using build 2.11 on all machines.

Just tried our GeForce4 and it isn't bothered by viz.go(viz.FULLSCREEN).

The Parhelia machines are using...
Forum: Vizard 11-04-2003, 12:57 PM
Replies: 4
Views: 11,565
Posted By FlyingWren
Fullscreen mode is kaput

We're getting weird performance with both

viz.go(viz.FULLSCREEN)

and

viz.go(viz.HMD)

on our Matrox Parhelia machines. When we run a script with this, everything at first glance loads...
Forum: Vizard 10-22-2003, 01:40 PM
Replies: 1
Views: 8,894
Posted By FlyingWren
Keyframing

Is animation via keyframes available? I thought I remember reading about it somewheres, but I can't seem to find it now in Vizard's help index.
Forum: Vizard 10-16-2003, 12:19 PM
Replies: 3
Views: 13,995
Posted By FlyingWren
Will that same code still work if I am using ...

Will that same code still work if I am using
from MyModule import *

instead of just
import MyModule

or does it need a slightly different syntax?
Forum: Vizard 10-16-2003, 11:53 AM
Replies: 3
Views: 13,995
Posted By FlyingWren
Working w/ multiple scripts

I have a main .py script and a modular .py script that contains a class I have been developing. While working, I have both python files loaded in Vizard's editor, and the main file imports the...
Forum: Vizard 10-10-2003, 01:23 PM
Replies: 1
Views: 9,717
Posted By FlyingWren
identity crisis

This isn't so much about Vizard software, but...

I would like if there were a list somewhere describing the people at WorldViz & their duties, along with their handles on the message board. For...
Forum: Vizard 10-01-2003, 05:16 PM
Replies: 1
Views: 10,687
Posted By FlyingWren
Halting mouse view-transforms

Is there a way to disable the default behavior of using the mouse to move around the scene?

We want to use the mouse as an input device for our experiment, and not be having it do viewpoint...
Forum: Vizard 10-01-2003, 05:10 PM
Replies: 1
Views: 11,771
Posted By FlyingWren
Closing file handles from within function

Closing file handles works fine if I don't do it from within a function call.

Consider the following, though. I press a key, and the "file should be closed now" line appears. But, the file...
Forum: Vizard 09-19-2003, 11:59 AM
Replies: 1
Views: 10,853
Posted By FlyingWren
3D sound & child objects

Phenomenologically, 3D-sound played from objects loaded with viz.add() seem to be generated from the correct position. However, 3D-sound playback from objects loaded with viz.getchild() seem to be...
Forum: Vizard 09-15-2003, 12:40 PM
Replies: 20
Views: 26,506
Posted By FlyingWren
Oh, that's right. I even remember having seen...

Oh, that's right. I even remember having seen that, too. Nevermind :)
Forum: Vizard 09-15-2003, 12:38 PM
Replies: 1
Views: 11,547
Posted By FlyingWren
Python keycode constants

Is there a list of Python keycode constants available for reference somewhere? Doing an if key == 'c' is easy enough, but it's trickier when you want to use the "weirder" keys like Insert and...
Forum: Vizard 09-15-2003, 09:45 AM
Replies: 20
Views: 26,506
Posted By FlyingWren
Within the next few days would be great... if you...

Within the next few days would be great... if you could let me know here when the new build is available, it would be appreciated.

Also, one thing that I would find handy is if the current version...
Forum: Vizard 09-05-2003, 10:57 AM
Replies: 20
Views: 26,506
Posted By FlyingWren
Given how quickly you tend to release your...

Given how quickly you tend to release your updates, we can wait :)
Forum: Vizard 09-05-2003, 10:23 AM
Replies: 20
Views: 26,506
Posted By FlyingWren
Um, on our end, it won't crash in 24-bit color...

Um, on our end, it won't crash in 24-bit color mode, but it also won't display anything (ie the display window is entirely black; it won't show the geometry, nor will it fill the view window to be...
Forum: Vizard 09-02-2003, 02:09 PM
Replies: 20
Views: 26,506
Posted By FlyingWren
The computer that doesn't work is using a Matrox...

The computer that doesn't work is using a Matrox Millenium G400 DualHead (incidentally, the same computer for which texture RGB triplets show up anomalous in screenshots).

The other two are using...
Forum: Vizard 09-02-2003, 09:53 AM
Replies: 20
Views: 26,506
Posted By FlyingWren
v2.10 seems to act the same way. As I said,...

v2.10 seems to act the same way.

As I said, the problem doesn't replicate to two of our other machines, so this is probably an elusive problem indeed.
Forum: Vizard 08-29-2003, 11:14 AM
Replies: 20
Views: 26,506
Posted By FlyingWren
Yep, those are the only lines I'm running in my...

Yep, those are the only lines I'm running in my script.

Incidentally, now it seems to be letting me change the viewpoint without trouble. F3 still makes it crash, as does window-resizing.

Re:...
Forum: Vizard 08-29-2003, 10:44 AM
Replies: 20
Views: 26,506
Posted By FlyingWren
Oops -- thought I already did upload it. Will...

Oops -- thought I already did upload it. Will try again.
Forum: Vizard 08-29-2003, 10:35 AM
Replies: 20
Views: 26,506
Posted By FlyingWren
Sure -- here you go. .WRL isn't accepted as...

Sure -- here you go.

.WRL isn't accepted as a valid file extension to upload for this board, so I tried to trick it into letting me uploading the file by changing the extension to ".jpg" -- that...
Forum: Vizard 08-29-2003, 09:04 AM
Replies: 20
Views: 26,506
Posted By FlyingWren
Re: a scene crashing on one computer but not our...

Re: a scene crashing on one computer but not our others,

I commented out all of the code except for a few viz() initialization functions and the part where it loads a chunk of geometry. Two of...
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