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Forum: Plug-in development 03-22-2007, 10:40 PM
Replies: 1
Views: 14,526
Posted By m7ossny
Question How to access scene information in a C++ modifier

Hi,

I am building a new C++ modifier for Vizard. I am intending to handle the whole scen at once.

modifier=viz.add('modifier.dlm')
logo1=viz.add('logo1.wrl')
logo2=viz.add('logo2.wrl')
...
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