Forum: Vizard
03-02-2010, 04:18 PM
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Replies: 6
Views: 14,070
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Forum: Vizard
03-01-2010, 08:52 PM
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Replies: 6
Views: 14,070
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Forum: Vizard
03-01-2010, 06:12 AM
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Replies: 6
Views: 14,070
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Forum: Vizard
02-28-2010, 05:33 PM
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Replies: 6
Views: 14,070
Remove link and have object drop/collide?
Hello,
Is there an easy way to remove a link, but then have the object drop and collide with other objects?
For example: a user picks up an object, a link is created with viz.grab(foo,bar), and...
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Forum: Vizard
06-16-2009, 08:01 PM
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Replies: 7
Views: 16,862
That makes sense. Does that mean just those...
That makes sense. Does that mean just those materials could not be used with Vizard, or could I possibly assign standard materials and export from there?
I did get the kitchen model that you...
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Forum: Vizard
06-15-2009, 09:56 PM
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Replies: 7
Views: 16,862
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Forum: Vizard
06-15-2009, 05:47 PM
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Replies: 7
Views: 16,862
Hi Paul,
Thanks for taking a look. What...
Hi Paul,
Thanks for taking a look. What exactly do you mean by 'standard type materials'? This model appears to be rendered in VRay, as well as the materials (?). Would that make the materials not...
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Forum: Vizard
06-14-2009, 12:59 PM
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Replies: 7
Views: 16,862
Exporting .max to .IVE - funky textures
Hello,
I'm not very experienced with 3d modeling, so please bear with me. :confused:
I can't seem to get a .IVE export to keep the same textures it had in .max after a render.
Here is the...
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Forum: Vizard
06-07-2009, 10:17 AM
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Replies: 2
Views: 8,728
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Forum: Vizard
06-04-2009, 07:39 PM
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Replies: 2
Views: 8,728
viztracker + hand model
Hello,
I'm attempting to show a visible hand on the screen at all times by using viztrack.MousePos() and viz.link. While it seems to work in an outside world (outside of my room model), it appears...
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Forum: Vizard
06-03-2009, 05:47 PM
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Replies: 2
Views: 9,564
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Forum: Vizard
06-02-2009, 09:30 PM
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Replies: 2
Views: 9,564
Get a user's current position from an object?
Hello,
I'm attempting to have a user click on a certain model, but in order to activate, the user must be a certain distance from the object. I've found documentation on vizmat.Distance, but how...
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Forum: Vizard
06-01-2009, 06:43 PM
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Replies: 3
Views: 9,245
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Forum: Vizard
04-12-2009, 07:18 PM
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Replies: 3
Views: 9,245
Using hand model to grab objects without glove?
Hello,
I've seen a lot of information about grabbing objects with a hand model and glove, but are there any examples of grabbing objects with the mouse, while still showing the hand model with...
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