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Forum: Vizard 02-15-2012, 04:13 PM
Replies: 10
Views: 22,283
Posted By farshizzo
The IPD vector is used by vizcave to change the...

The IPD vector is used by vizcave to change the direction the IPD shift is applied to the view matrix. I think adding that line should fix your problem.
Forum: Vizard 02-15-2012, 03:10 PM
Replies: 10
Views: 22,283
Posted By farshizzo
That should stop the cave object from...

That should stop the cave object from automatically changing the frustum. Try adding the following line as well:viz.MainWindow.ipdVector(None)
I noticed the IPD values changes drastically from trial...
Forum: Vizard 02-15-2012, 02:26 PM
Replies: 10
Views: 22,283
Posted By farshizzo
As I mentioned, the Cave object will...

As I mentioned, the Cave object will automatically call <window>.frustum every frame if you specify a tracker. I noticed your code will call <window>.ortho under certain circumstances. So one call...
Forum: Vizard 02-15-2012, 08:49 AM
Replies: 10
Views: 22,283
Posted By farshizzo
Are you using the vizcave module? Depending on...

Are you using the vizcave module? Depending on how you setup the Cave object, it will update the projection matrix every frame to account for the latest position of the head tracker. If you have...
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