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Forum: Vizard 01-26-2009, 08:42 AM
Replies: 4
Views: 9,738
Posted By michaelrepucci
Problem solved. Truly sorry for the trouble. ...

Problem solved. Truly sorry for the trouble.

Turns out that Vizard couldn't render at the full 120 Hz (hitting only 60 Hz instead), because of a bandwidth problem that I'd forgotten had arisen in...
Forum: Vizard 01-21-2009, 11:22 AM
Replies: 4
Views: 9,738
Posted By michaelrepucci
Active stereo is enabled via quad-buffering, by...

Active stereo is enabled via quad-buffering, by setting the configuration option in the vizcore.cfg file. (We're using an NVidia Quadro FX 3700.) The refresh rate and Vizard frame rate are both 120...
Forum: Vizard 01-16-2009, 10:47 AM
Replies: 4
Views: 9,738
Posted By michaelrepucci
stereo rendering problem/bug

We would like to use frame sequential (active) stereo with shutter goggles to study the perception of depth. (Currently, we are using red/green anaglyphs.) Unfortunately, there seems to be a bug in...
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