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Search: Posts Made By: moooh
Forum: Vizard 04-14-2009, 01:31 PM
Replies: 1
Views: 5,325
Posted By moooh
They are not running in a loop and the statement...

They are not running in a loop and the statement will indeed turn false when you move the sensor away, however by the looks of it you are running the moveFlowers function every frame, so once you...
Forum: Vizard 04-14-2009, 03:53 AM
Replies: 3
Views: 6,046
Posted By moooh
Can the vizinfo box be configured to halt...

Can the vizinfo box be configured to halt everything else until input is given just like the viz.input does?
Forum: Vizard 04-13-2009, 02:54 AM
Replies: 3
Views: 6,046
Posted By moooh
character limit in viz.input message

Just realized what a shockingly low limit on characters there seems to be for the message part of the viz.input message dialog.

As can be seen in the attached image, the text is clipped by the...
Forum: Vizard 04-10-2009, 01:42 PM
Replies: 1
Views: 7,020
Posted By moooh
Sounds like all you need is to make a class to...

Sounds like all you need is to make a class to put the code in. Instantiate the class and you'll have a copy of the object that does not require code duplication.
Forum: Vizard 04-10-2009, 01:01 AM
Replies: 2
Views: 6,553
Posted By moooh
Good call. If we can't prevent the button event...

Good call. If we can't prevent the button event from running I guess the second best thing is to make sure both events are run instead.
I can easily make sure that the onbutton does nothing except...
Forum: Vizard 04-08-2009, 09:43 AM
Replies: 2
Views: 6,553
Posted By moooh
button events when drawing over gui elements

I have a quad that I'm drawing that acts as sort of like an info screen that can be shown/hidden by pressing a key. The quad contains several different areas that can be clicked and the chosen area...
Forum: Vizard 03-12-2009, 05:25 AM
Replies: 4
Views: 9,083
Posted By moooh
just post the code inbetween the code tags [...

just post the code inbetween the code tags [ code] code goes here [ /code]
without the extra spaces I added in order for the tags to show up as text
Forum: Plug-in development 03-10-2009, 06:09 AM
Replies: 1
Views: 8,968
Posted By moooh
Custom node and other examples?

I see mention of an example project called custom node but I can't seem to locate it anywhere.

I'm planning on making a plugin that takes several python objects and apply some visual CSG, i.e....
Forum: Vizard 02-19-2009, 12:35 AM
Replies: 8
Views: 10,842
Posted By moooh
Yes at this line of code...

Yes at this line of code ball.setPosition((e.x-0.5)*3,e.y*3.5,3) you have coded to always put the ball at z-coord 3 when moving the mouse. If you want to get the z-coord unaltered by the regular...
Forum: Vizard 02-13-2009, 01:07 AM
Replies: 8
Views: 10,842
Posted By moooh
You will just have to set the ball value to None...

You will just have to set the ball value to None and the ball should stay at its current position as your code already checks whether or not a ball is active before trying to move it.

You could...
Forum: Vizard 02-13-2009, 12:59 AM
Replies: 4
Views: 6,871
Posted By moooh
That is odd. The 3 balls are dealt with in the...

That is odd. The 3 balls are dealt with in the exact same way so having only 1 of them not behaving as intended is strange. In what way the third ball jumping? The only thing I can see about your...
Forum: Vizard 02-12-2009, 02:51 AM
Replies: 19
Views: 19,035
Posted By moooh
A fresh install and the problem is no more....

A fresh install and the problem is no more. Thanks.
Forum: Vizard 02-11-2009, 01:54 AM
Replies: 4
Views: 6,871
Posted By moooh
vizact.whilekeydown will be added as events that...

vizact.whilekeydown will be added as events that will listen to the specified keystrokes. When you click the first ball, the events for the first ball will be created. When you click the second ball...
Forum: Vizard 02-11-2009, 01:19 AM
Replies: 19
Views: 19,035
Posted By moooh
Here's what I get. Seems to be the expected...

Here's what I get. Seems to be the expected normal result, everything is under Vizard.

C:\Program Files\WorldViz\Vizard30\python
C:\Program Files\WorldViz\Vizard30\bin\python24.zip
C:\Program...
Forum: Vizard 02-04-2009, 01:40 AM
Replies: 19
Views: 19,035
Posted By moooh
Found out anything regarding this? The...

Found out anything regarding this?
The dependencies I get when publishing the 3 line script is the following:

viz_python.dll
python24.dll
osgDB.dll
MSVCP71.dll
osg.dll
osgText.dll...
Forum: Vizard 01-25-2009, 01:52 AM
Replies: 19
Views: 19,035
Posted By moooh
No that one fails as well. Traceback...

No that one fails as well.


Traceback (most recent call last):
File "<string>", line 11, in ?
File "testfile.py", line 4, in ?
import xml.dom.minidom
ImportError: No module named...
Forum: Vizard 01-22-2009, 02:01 AM
Replies: 19
Views: 19,035
Posted By moooh
I'm just going to slide into this conversation...

I'm just going to slide into this conversation and add my problem with publishing instead of making a new topic.

I'm using the module xml.dom.minidom but when I publish an exe and try to run it on...
Forum: Vizard 12-19-2008, 01:37 AM
Replies: 3
Views: 5,808
Posted By moooh
I see. Is there any way to re-attach the cube to...

I see. Is there any way to re-attach the cube to the scene graph after the unparenting? The reason I wonder is that I still need to have the cube as child of the sphere because alot of...
Forum: Vizard 12-18-2008, 08:58 AM
Replies: 3
Views: 5,808
Posted By moooh
Problem with unparent

I'm running into some trouble with the <node3d>.unparent() function. It seems that the detaching of the node is not complete.
Normally, changing visibility state of a parent will also affect all its...
Showing results 1 to 19 of 19

 
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