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Forum: Vizard 06-06-2022, 07:31 AM
Replies: 7
Views: 10,238
Posted By rdkirkden
By trial and error, I managed to create a...

By trial and error, I managed to create a Vizconnect file that:

1) uses a mouse_orientation tracker for turning;
2) also uses an Oculus DK2 tracker for turning (both head and body, not just the...
Forum: Vizard 05-18-2022, 07:47 AM
Replies: 7
Views: 10,238
Posted By rdkirkden
Having revisited my program after a long delay,...

Having revisited my program after a long delay, I’ve realised there is one problem with how it behaves. As long as the avatar remains in the starting position, rotation with the mouse works fine. But...
Forum: Vizard 09-01-2021, 09:03 AM
Replies: 7
Views: 10,238
Posted By rdkirkden
Hi Sado, Thanks for getting back to me with...

Hi Sado,

Thanks for getting back to me with such detailed advice! I’ve got it working now. I did one thing differently by mistake, but then left it as it was because I think it suits the design of...
Forum: Vizard 08-27-2021, 05:36 AM
Replies: 7
Views: 10,238
Posted By rdkirkden
Hi Sado, Thanks so much for your reply. ...

Hi Sado,

Thanks so much for your reply.

The ‘Virtual Mouse Orientation’ tracker gives the same kind of rotation as the ‘Mouse and Keyboard Walking’ tracker, which is great. But I’m struggling...
Forum: Vizard 08-25-2021, 04:41 AM
Replies: 7
Views: 10,238
Posted By rdkirkden
Further comments

I thought I’d add a bit of further information to clarify the sort of turning movement that I’m after. I’d be interested to know if anybody else has an opinion on this, even if there isn’t a simple...
Forum: Vizard 08-17-2021, 04:10 AM
Replies: 7
Views: 10,238
Posted By rdkirkden
Can I get the Walking tracker’s turning motion while using an Oculus VR DK2 tracker?

Long title: Can I achieve the same turning motion that is implemented by the Mouse and Keyboard Walking tracker while also using an Oculus VR DK2 tracker?

In Vizard 5, I am using the ‘Oculus VR...
Forum: Vizard 10-04-2017, 07:17 AM
Replies: 3
Views: 7,247
Posted By rdkirkden
Hi Jeff, Thanks for your reply. The frame...

Hi Jeff,

Thanks for your reply. The frame rate reading fluctuates continuously between about 74 and 76 fps, changing almost too fast to see – I think this probably counts as stable, doesn’t it?...
Forum: Vizard 09-14-2017, 09:31 AM
Replies: 3
Views: 7,247
Posted By rdkirkden
Actually, I was wrong about one thing. When the...

Actually, I was wrong about one thing. When the view jumps on the HMD, it does also jump on the 2D display that shows concurrently on the monitor. The jump is less noticeable on the 2D display, but...
Forum: Vizard 09-14-2017, 06:05 AM
Replies: 3
Views: 7,247
Posted By rdkirkden
HMD view jumps

Hi,

When I run my current Vizard program (in Vizard 5.7) and view using an HMD (Oculus Rift DK2 running SDK 1.16), the view occasionally jumps to the side and back again. It’s a flicker really,...
Forum: Vizard 09-14-2017, 03:36 AM
Replies: 2
Views: 5,345
Posted By rdkirkden
Very nice solution, thank you!! Richard.

Very nice solution, thank you!!

Richard.
Forum: Vizard 09-14-2017, 02:17 AM
Replies: 2
Views: 5,456
Posted By rdkirkden
Hi Jeff, Many thanks for your reply....

Hi Jeff,

Many thanks for your reply. Ensuring that the vizconnect_config file was saved and then re-running the Vizard program did not help. However, your observation that the quad buffered stereo...
Forum: Vizard 09-13-2017, 08:02 AM
Replies: 2
Views: 5,345
Posted By rdkirkden
how to change transport rotation speed

Transport movement speed can be changed using the ‘transport.setMovementSpeed’ command. Is it also possible to change transport rotation speed?

In Vizconnect, there are various movement and...
Forum: Vizard 09-13-2017, 04:21 AM
Replies: 2
Views: 5,456
Posted By rdkirkden
3D monitor display with Vizconnect

Please can somebody tell me how I can get a monitor display suitable for NVIDIA 3D Vision glasses when using Vizconnect? When not using Vizconnect, I just have to type ‘viz.go(viz.QUAD_BUFFER |...
Forum: Vizard 07-17-2017, 02:27 AM
Replies: 4
Views: 9,348
Posted By rdkirkden
Hi Jeff, Thanks for clarifying that some...

Hi Jeff,

Thanks for clarifying that some degree of nausea may be unavoidable when using a gamepad controller to rotate the view. The environment the user is exploring is quite small, and the...
Forum: Vizard 07-12-2017, 04:47 AM
Replies: 4
Views: 9,348
Posted By rdkirkden
Update

I was unhappy that a slight feeling of nausea remained when using the gamepad to rotate the view, even after optimising the transport’s rotation settings in Vizconnect, so I tried updating my version...
Forum: Vizard 06-23-2017, 09:22 AM
Replies: 4
Views: 9,348
Posted By rdkirkden
Problem largely solved

Well, I found a solution in a related thread: http://forum.worldviz.com/showthread.php?t=5662. This involved using the Vizconnect utility to configure the behaviour of my hardware (HMD, tracker and...
Forum: Vizard 06-16-2017, 09:04 AM
Replies: 4
Views: 9,348
Posted By rdkirkden
Oculus Rift DK2 + gamepad controller

Hi,

I’m trying to build an environment in which the subject wears an Oculus Rift DK2 headset and is additionally able to navigate using a gamepad controller (Logitech Dual Action). The controller...
Forum: Vizard 06-16-2017, 08:33 AM
Replies: 3
Views: 12,385
Posted By rdkirkden
Got the positional tracker working in the end,...

Got the positional tracker working in the end, using a USB 3.0 card that had to be in a PCIe slot that didn't share bandwidth with any other slots, and also the tracker had to be the only device...
Forum: Vizard 05-31-2017, 02:26 AM
Replies: 3
Views: 12,385
Posted By rdkirkden
Hi Jeff, Thanks so much for your advice....

Hi Jeff,

Thanks so much for your advice. This clarifies things greatly. As soon as I've finished checking out some hardware issues, which I need to address first*, I'll download the latest Oculus...
Forum: Vizard 05-25-2017, 04:43 AM
Replies: 3
Views: 12,385
Posted By rdkirkden
Which Vizard5 version to use with Oculus Rift DK2?

Hi,

I'm trying to get Vizard 5 to work with Oculus Rift DK2. It sort of works, but I'm getting problems with timing that cause a feeling of nausea. There are a bunch of possible reasons, some...
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