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Forum: Vizard 09-11-2017, 12:58 AM
Replies: 1
Views: 959
Posted By prilpi
lock the eye to the floor level

Hi, i'm running thru the tutorial of Import SKP file into Vizard to view in Oculus + Touch.
How do i "lock" or attached the eye level to follow the walking surface level ?
"e.g - like climbing...
Forum: Vizard 03-28-2016, 05:00 AM
Replies: 17
Views: 5,319
Posted By prilpi
Yes. I'm using oculus positional tracker. I...

Yes. I'm using oculus positional tracker.
I will try your suggestions.
Thanks
Forum: Vizard 03-27-2016, 11:51 PM
Replies: 17
Views: 5,319
Posted By prilpi
Hi Jeff, I updated the Nvidia driver to the...

Hi Jeff,
I updated the Nvidia driver to the latest.
It fixed the flickering problems in the Vizard Demos. :)

Moving on with this -
1. When opening the "modern apartment" demo:
eyes level is...
Forum: Vizard 03-23-2016, 11:58 PM
Replies: 17
Views: 5,319
Posted By prilpi
opening any demo with demo launcher is "jumpy",...

opening any demo with demo launcher is "jumpy", frame rate stable at 74 - 75 fps
however, opening other file directly in Vizard (modern lobby demo) runs in extremely low frame rate (2 - 4 fps) !!!...
Forum: Vizard 03-23-2016, 10:02 PM
Replies: 17
Views: 5,319
Posted By prilpi
Hi I'm running it on a new powerful machine...

Hi
I'm running it on a new powerful machine matching high demands of VR uses:

MB - ASUS Z170K
OS - Win 8.1 pro 64
CPU - i7 6700 3.4
RAM - 16 GB
GPU - NVIDIA Geforce GTX 970 12 Mb
DIRECTX 11
Forum: Vizard 03-23-2016, 02:48 PM
Replies: 17
Views: 5,319
Posted By prilpi
Hi Jeff, I run the demo launcher and...

Hi Jeff,

I run the demo launcher and downloaded the demo scenes.
Then i copied vizconnect config file into the same folder as the launcher

It all worked great until suddenly for some reason...
Forum: Vizard 03-20-2016, 10:00 PM
Replies: 17
Views: 5,319
Posted By prilpi
Hi Jeff, VUALA !!:D It works!!! Thanks...

Hi Jeff,

VUALA !!:D It works!!!

Thanks a lot for the help
It keeps me improving every day...

I used the vizconnect file you sent me for the "piazza" and also copy it to the "maze" - both...
Forum: Vizard 03-17-2016, 12:01 AM
Replies: 17
Views: 5,319
Posted By prilpi
Hi Jeff, I tried to set this up directly...

Hi Jeff,

I tried to set this up directly through the code, start with the oculusExample.py script.
I Then swap out the lines for key events with joystick events in the UpdateView function. ...
Forum: Vizard 03-15-2016, 09:57 PM
Replies: 17
Views: 5,319
Posted By prilpi
Well.. I'm kinda new to this so i try to...

Well..

I'm kinda new to this so i try to catch up with you..
Thing is i dont need to import vizconnect in for the oculus or the controller to work. vizard detects them

In that case (if i...
Forum: Vizard 03-15-2016, 05:38 AM
Replies: 17
Views: 5,319
Posted By prilpi
Hi Jeff, Thanks for your reply. Where can i...

Hi Jeff,
Thanks for your reply.
Where can i find the vizconnect config file ?

What do you think about the other issue ?
(adding the oculus import script to the Pit demo disables the "falling" -...
Forum: Vizard 03-15-2016, 12:35 AM
Replies: 17
Views: 5,319
Posted By prilpi
Xbox controller and Oculus DK2

hi there,

I started doing some tests with the Oculus Rift DK2 for Architectural walk-thru..

last week I also add the xbox PC wireless controller.
separately with demos they both work fine....
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