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Posts Made By:
handerson11
Forum:
Vizard
12-12-2016, 01:56 PM
Replies:
1
Populating Object with Spheres
Views:
6,368
Posted By
handerson11
Populating Object with Spheres
Similar to:
http://forum.worldviz.com/showthread.php?t=4404&highlight=physics+ring
Is there a method to populate more complex shapes with spheres?
I can't use a mesh on my objects as I need...
Forum:
Vizard
12-12-2016, 05:23 AM
Replies:
1
Applying Gravity to a Mesh
Views:
7,407
Posted By
handerson11
Applying Gravity to a Mesh
Hi,
I am looking to use a mesh on a box and I need it to fall as if being acted on by gravity. What is the best way to trigger the fall action after the box has been picked up and keep the action...
Forum:
Vizard
12-08-2016, 09:06 AM
Replies:
5
Collision complex shapes
Views:
7,508
Posted By
handerson11
Hi Jeff thanks again, I was trying to get the...
Hi Jeff thanks again,
I was trying to get the objects to fall realistically which is something that is key in my program, also I need objects to fall on top of each other as they would in real life.
Forum:
Vizard
12-06-2016, 07:18 AM
Replies:
5
Collision complex shapes
Views:
7,508
Posted By
handerson11
It needs to be acted on by gravity and not...
It needs to be acted on by gravity and not intersect other objects when being grabbed.
Forum:
Vizard
12-06-2016, 01:31 AM
Replies:
5
Collision complex shapes
Views:
7,508
Posted By
handerson11
I need it to be acted on by gravity. Is there...
I need it to be acted on by gravity.
Is there any way to program the mesh to be acted on by gravity?
Or is there another way to make the parts seem like gravity is acting on them?
Forum:
Vizard
12-05-2016, 09:46 AM
Replies:
5
Collision complex shapes
Views:
7,508
Posted By
handerson11
Collision complex shapes
Hi,
I am making a realistic assembly process with complex objects and realistic physics. I am currently populating the objects with spheres for collision but it is proving problematic and very...
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