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Search: Posts Made By: hannahapz
Forum: Vizard 03-01-2021, 09:31 AM
Replies: 4
Views: 8,852
Posted By hannahapz
Hi Sado! So I ended up creating a render...

Hi Sado!

So I ended up creating a render node and texture for a camera I displaced away from view. The camera captured a light source and projected this remote light onto a smaller texquad I...
Forum: Vizard 02-02-2021, 11:39 AM
Replies: 4
Views: 8,852
Posted By hannahapz
Hi Sado, The latter is exactly what I'm...

Hi Sado,

The latter is exactly what I'm looking for (a non-geometric way to constrain point light).

With that said, I've use geometry to artificially constrain the light, but I get quite a...
Forum: Vizard 01-21-2021, 06:45 PM
Replies: 4
Views: 8,852
Posted By hannahapz
Point light bleeding through divider

I was hoping to get support on point light/spot light. Without using a TexQuad, there's no real way for me to constrain a point light to have a high focus on a small area of space (due to its...
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