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Forum: Vizard Today, 03:10 AM
Replies: 12
Views: 164
Posted By Jeff
The following code works for me. The appearance...

The following code works for me. The appearance of the cylinder parts do not change when the ground is faded. I had an issue with the alpha that was fixed after updating my nvidia graphics drivers.
...
Forum: Vizard Yesterday, 03:22 AM
Replies: 12
Views: 164
Posted By Jeff
I'll check with a developer for suggestions.

I'll check with a developer for suggestions.
Forum: Vizard 09-12-2018, 03:24 AM
Replies: 12
Views: 2,427
Posted By Jeff
For the system time, you would need to use the...

For the system time, you would need to use the Python library. Vizard provides the viz.tick (https://docs.worldviz.com/vizard/latest/#commands/viz/tick.htm) command which returns the time elapsed...
Forum: Vizard 09-11-2018, 10:59 PM
Replies: 12
Views: 2,427
Posted By Jeff
I'll have to ask a developer if there is a way to...

I'll have to ask a developer if there is a way to get the refresh rate from a connected HMD. You could check to see if the HMD is connected and hardcode the rate based on that.

The following...
Forum: Vizard 09-10-2018, 09:52 PM
Replies: 12
Views: 164
Posted By Jeff
It seems to be an issue with alpha and blending...

It seems to be an issue with alpha and blending multiple objects. See the limitations and workarounds page here (https://docs.worldviz.com/vizard/latest/#transparency.htm). Try enabling alpha to...
Forum: Vizard 09-10-2018, 09:19 PM
Replies: 1
Views: 54
Posted By Jeff
You won't be able to run Vizard on an iPad but...

You won't be able to run Vizard on an iPad but you can send messages from a browser running on the iPad to a machine running Vizard. Take a look at the vizhtml...
Forum: Vizard 09-05-2018, 08:50 AM
Replies: 12
Views: 164
Posted By Jeff
Can you post example code that reproduces the...

Can you post example code that reproduces the issue?
Forum: Vizard 09-01-2018, 01:08 AM
Replies: 4
Views: 151
Posted By Jeff
If this has not been resolved please post example...

If this has not been resolved please post example code that shows the issue.
Forum: Vizard 09-01-2018, 01:06 AM
Replies: 6
Views: 195
Posted By Jeff
It maybe easier to use the vizmat.Distance...

It maybe easier to use the vizmat.Distance (https://docs.worldviz.com/vizard/latest/#commands/vizmat/Distance.htm) command in this case. If each lane of cars is arranged in its own list, you could...
Forum: Vizard 09-01-2018, 12:55 AM
Replies: 2
Views: 126
Posted By Jeff
The following code shows how to add a spinning...

The following code shows how to add a spinning model to a panel. Let us know if this helps to resolve the issue with your own code:

import viz
import vizinfo
import vizact
import vizdlg
...
Forum: Vizard 09-01-2018, 12:01 AM
Replies: 1
Views: 45
Posted By Jeff
The easiest way to do this is create an event...

The easiest way to do this is create an event (https://docs.worldviz.com/vizard/latest/#vizconnect_events.htm) in vizconnect that's mapped to the oculus button. The mapping can be set so the callback...
Forum: Vizard 08-31-2018, 11:56 PM
Replies: 12
Views: 164
Posted By Jeff
The cylinder object does not have any commands to...

The cylinder object does not have any commands to access individual slices. It's building up the object using on-the-fly triangle fans. If you look into the vizshape code, it maybe possible to modify...
Forum: Vizard 08-18-2018, 08:28 AM
Replies: 4
Views: 151
Posted By Jeff
To toggle the flash effect add a boolean variable...

To toggle the flash effect add a boolean variable that can be toggled (e.g with keypress). Then only run the flash effect code if the boolean value is true.
Forum: Vizard 08-18-2018, 08:23 AM
Replies: 4
Views: 151
Posted By Jeff
You could have a proximity sensor around the beam...

You could have a proximity sensor around the beam so that when the user moves out of the sensor area the flash is activated.
Forum: Vizard 08-18-2018, 08:21 AM
Replies: 2
Views: 91
Posted By Jeff
Here's some example code: import viz ...

Here's some example code:

import viz
import vizact
import win32api

viz.go()
viz.addChild('piazza.osgb')

def setCursorCenter():
Forum: Vizard 08-18-2018, 05:24 AM
Replies: 5
Views: 177
Posted By Jeff
You can render the scene to a depth map...

You can render the scene to a depth map (https://forum.worldviz.com/showthread.php?t=4513) or use viz.window.screenCapture with a depth texture to capture the current scene depth info.
Forum: Vizard 08-09-2018, 10:58 PM
Replies: 1
Views: 91
Posted By Jeff
I'm not sure how adding a tracker to the beam...

I'm not sure how adding a tracker to the beam will help. If you place the physical beam at the same location in tracking coordinates as the position of the virtual beam in virtual world coordinates...
Forum: Vizard 08-09-2018, 10:32 PM
Replies: 1
Views: 87
Posted By Jeff
Thanks for the bug report. I will bring this to...

Thanks for the bug report. I will bring this to the attention of our developers.
Forum: Vizard 08-08-2018, 12:40 AM
Replies: 1
Views: 109
Posted By Jeff
Take a look at the examples on the...

Take a look at the examples on the viztask.waitKeyDown (http://docs.worldviz.com/vizard/#commands/viztask/waitKeyDown.htm) page. Example 2 shows how to pass in a list of keys to wait for. Example 3...
Forum: Vizard 08-08-2018, 12:20 AM
Replies: 2
Views: 121
Posted By Jeff
We can provide an earlier version of Vizard 5 if...

We can provide an earlier version of Vizard 5 if necessary. What version of Vizard did you have installed last and are you running the latest Oculus software? Can you also test with oculusExample.py...
Forum: Vizard 07-30-2018, 06:04 PM
Replies: 3
Views: 162
Posted By Jeff
I've checked and there's no built-in way to...

I've checked and there's no built-in way to accomplish this.
Forum: Vizard 07-30-2018, 06:02 PM
Replies: 1
Views: 138
Posted By Jeff
There is a Biopac python module which you'll need...

There is a Biopac python module which you'll need to communicate between acqKnowledge and Vizard. Please contact support@worldviz.com for the files.
Forum: Vizard 07-25-2018, 09:07 PM
Replies: 1
Views: 128
Posted By Jeff
It's best to set up the avatar IK in vizconnect....

It's best to set up the avatar IK in vizconnect. Regarding using optotrack with vizconnect, please follow up in this (https://forum.worldviz.com/showthread.php?t=6169) thread.
Forum: Vizard 07-25-2018, 09:04 PM
Replies: 5
Views: 177
Posted By Jeff
Is the line length you want to calculate the...

Is the line length you want to calculate the distance from the user's head to a specific point on the physical wall?
Forum: Vizard 07-25-2018, 08:51 PM
Replies: 3
Views: 162
Posted By Jeff
Not that I know of but I will check with a...

Not that I know of but I will check with a developer for any suggestions.
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