Forum: Vizard
05-23-2011, 07:16 PM
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Replies: 2
Views: 7,361
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Forum: Vizard
05-21-2011, 10:05 AM
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Replies: 2
Views: 7,361
Translating relative to orientation with matrices
I'm working a script that builds a world and outputs a new VRML file. I'm just doing it in Vizard so I can take advantage of the easy-to-use matrix calculation. Or so I thought...
Anyway, I need...
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Forum: Vizard
04-27-2011, 01:43 AM
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Replies: 2
Views: 14,636
Tiling a texture on a plane
This seems like it should be easy, but it's not working for me, so perhaps someone could figure it out.
Anyway, I'm trying to create a large plane with a "grass" looking texture on it. (Pretty...
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