Forum: Vizard
05-06-2013, 10:20 AM
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Replies: 2
Views: 10,511
Very helpful, thank you.
It seems to me that...
Very helpful, thank you.
It seems to me that the projectView function actually takes in the transform matrix and then computes the view matrix from that, no? Seems a bit misleading given the...
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Forum: Vizard
05-06-2013, 08:36 AM
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Replies: 2
Views: 13,461
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Forum: Vizard
05-05-2013, 10:04 AM
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Replies: 2
Views: 13,461
Render Node View Matrix
Hello,
I am trying to create shadowing effects using a depth map and a shader. My trouble now is getting the view matrix of my render node. If I do <node3d:renderNode>.getMatrix() is this the view...
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Forum: Vizard
04-24-2013, 01:28 PM
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Replies: 2
Views: 10,511
Setting up render node for shadowing
I'm trying to use a render texture which will be used in a shader to produce shadows from a single directional light. I set up my directional light as follows:
# Directional Light
dLight =...
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Forum: Vizard
02-05-2013, 06:55 AM
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Replies: 1
Views: 9,689
vizinput module missing
Hello,
I am trying to use some functions that should be included in the vizinput module. However, when I type 'import vizinput', I get this error:
import vizinput
Traceback (most recent call...
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