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Search: Posts Made By: TheSwaine
Forum: Vizard 03-21-2015, 03:54 AM
Replies: 2
Views: 6,262
Posted By TheSwaine
i followed the export tutorial. In 3ds max it...

i followed the export tutorial.
In 3ds max it works perfectly fine! even the animation.
as an osgb export its looks also fine.
Forum: Vizard 03-20-2015, 08:34 AM
Replies: 2
Views: 6,262
Posted By TheSwaine
workflow from makehuman to vizard

hi there,

i am currently working with an avatar creation workflow.

You export your data from MakeHuman to 3ds Max where you build up your
biped skeleton and apply it on your model. After that...
Forum: Vizard 03-19-2015, 12:48 AM
Replies: 3
Views: 9,146
Posted By TheSwaine
hi, can you give a full example with the ...

hi,

can you give a full example with the

head_bone = Bip01 Head

in the cfg file and how to use it in Vizard?

I need to rotate the head_bone with a custom avatar and dont want to change...
Forum: Vizard 03-10-2015, 03:05 AM
Replies: 1
Views: 5,397
Posted By TheSwaine
New Avatar with old animation

hi there,

is it possible to get the old standard .CAFX files to properly work on my own avatars?

cheers
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