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Search: Posts Made By: adimov
Forum: Vizard 06-12-2009, 04:23 PM
Replies: 1
Views: 3,304
Posted By adimov
Special character

I am trying to display the following via a text box defined in the GUI:

l’expérience

While the text can print just fine via the print command, the ’ character ends up looking just like an empty...
Forum: Vizard 08-27-2008, 03:46 PM
Replies: 1
Views: 4,049
Posted By adimov
Data glove support

Do you guys talk to this data glove?
http://www.vrealities.com/P5.html
Forum: Vizard 03-21-2008, 02:03 PM
Replies: 1
Views: 5,116
Posted By adimov
Writing text files with executable

Hi,

I'm trying to generate a text file via an executable but it is not creating a file. Here's the code (the main code, a Parser module and how the the input csv file should look):

import viz...
Forum: Vizard 11-09-2004, 04:48 PM
Replies: 4
Views: 5,222
Posted By adimov
thanx for the help, the problem turns out to be...

thanx for the help, the problem turns out to be related with the sound card.
alex
Forum: Vizard 11-09-2004, 04:19 PM
Replies: 4
Views: 5,222
Posted By adimov
vizrecorder

I get an error (winviz.exe has encountered a problem and....) when I try to use the vizrecorder.dll. I am running the following code and it crashes when I press spacebar:

import viz
import...
Forum: Vizard 07-22-2004, 03:33 PM
Replies: 1
Views: 5,080
Posted By adimov
another physics question

I need just a bit more help with the physics. My object is falling somewhat slowly, as if in Mars gravity. Unfortunatelly, changing the mass doesn't change anything. What can I do to increase the...
Forum: Vizard 07-22-2004, 12:33 PM
Replies: 2
Views: 5,586
Posted By adimov
Thanks, enable() and disable() did the job!

Thanks, enable() and disable() did the job!
Forum: Vizard 07-20-2004, 11:23 PM
Replies: 2
Views: 5,586
Posted By adimov
Question Physics engine question

I am using the physics engine and when I run the following code:

cane2=viz.add('cane2.WRL')
cane2.scale(.007, .007, .007)
gravity = viz.addplane(0,1,0,0)
body = viz.addbody()...
Forum: Vizard 11-17-2003, 04:40 PM
Replies: 4
Views: 5,881
Posted By adimov
Thumbs up Thank you very much, and I will take advantage of...

Thank you very much, and I will take advantage of the hint.
Forum: Vizard 11-17-2003, 03:47 PM
Replies: 4
Views: 5,881
Posted By adimov
I've just sent you the code via e-mail, Thanks,...

I've just sent you the code via e-mail,
Thanks,
Alex
Forum: Vizard 11-17-2003, 03:08 PM
Replies: 4
Views: 5,881
Posted By adimov
2D graphic problems

There is a disparity in the way OPENGL graphics look in 2.11 and 2.12. When moving objects that have been passed layers, for example:
viz.startlayer(viz.QUADS)
viz.vertexcolor(1, 1, 1)...
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