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Forum: Vizard 04-17-2019, 08:05 AM
Replies: 0
Views: 7,102
Posted By performlabrit
Fill the Vive's FOV with textures from a rendernode attached to mainview

Hi folks,

I'm using the Vive and can't seem to calculate the field of view used by vizard for the stereo rendering. I need this along the binocluar and vertical directions.

Ultimately, I would...
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