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Posts Made By:
vjosh
Forum:
Vizard
04-06-2005, 07:46 PM
Replies:
7
Overlaying Textures with Alpha Masks
Views:
12,216
Posted By
vjosh
Hey Farshizzo, The object(s) will be curved....
Hey Farshizzo,
The object(s) will be curved. In fact, one particular object will be a human (so I'll need to be able to texture custom faces as well). I'm not sure what placing the textures at a...
Forum:
Vizard
04-01-2005, 05:21 PM
Replies:
7
Overlaying Textures with Alpha Masks
Views:
12,216
Posted By
vjosh
Oh, one thing I forgot to mention... It would be...
Oh, one thing I forgot to mention... It would be nice to be able to change the opacity of the mud texture dynamically if possible (i.e. make it fade away). If there's no easy way to do this then I...
Forum:
Vizard
04-01-2005, 04:00 PM
Replies:
7
Overlaying Textures with Alpha Masks
Views:
12,216
Posted By
vjosh
Hey Farshizzo, I'm not sure what the limit...
Hey Farshizzo,
I'm not sure what the limit is on the video card I'll be using. If the limit is 4 then that will have to suffice. Otherwise, it'd be nice to have as many as 10 or so. Is the...
Forum:
Vizard
04-01-2005, 03:35 PM
Replies:
7
Overlaying Textures with Alpha Masks
Views:
12,216
Posted By
vjosh
Hey Farshizzo, Thanks. I might need...
Hey Farshizzo,
Thanks. I might need something a little more... I'm trying to overlay a few mud splotches on top of the default texture of an object, but they need to be erasable on an individual...
Forum:
Vizard
04-01-2005, 02:10 PM
Replies:
7
Overlaying Textures with Alpha Masks
Views:
12,216
Posted By
vjosh
Overlaying Textures with Alpha Masks
Hey,
I need to overlay one or more textures with alpha masks on top of an object's original texture within Vizard. Will multitexturing work for this? What blend settings should I use? Ideally,...
Showing results 1 to 5 of 5
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