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Forum: Vizard 11-02-2015, 11:44 PM
Replies: 1
Views: 14,129
Posted By Samuli
How to use grabber tool with wand?

Hi Jeff,
I'd appreciate if you have some knowledge on how to use grabber tool with wand using ppt-tracking and wand 2014? Few more questions: What are proxy tools? What is the...
Forum: Vizard 09-25-2015, 12:45 AM
Replies: 8
Views: 9,806
Posted By Samuli
Have you tried to modify the pencil example code...

Have you tried to modify the pencil example code like this:

robot=viz.add('your_robot_name.osgb')
...
arrowLink = viz.link(mouseTracker,robot)
Forum: Vizard 09-24-2015, 12:50 PM
Replies: 2
Views: 17,239
Posted By Samuli
Yes, that's exactly what I'm saying. Unity 3d has...

Yes, that's exactly what I'm saying. Unity 3d has for example raycasting system from main camera point to a certain direction. That's easier to program with. Is there any other class/function in...
Forum: Vizard 09-24-2015, 01:08 AM
Replies: 2
Views: 17,239
Posted By Samuli
Using highlighter tool with wand

Hi,
I'm trying to convert WorldViz Highlighter tool example code (http://docs.worldviz.com/vizard/Tools_Highlighter.htm) into a script that uses wand as input (rather than mouse scrollwheel) and...
Forum: Vizard 09-18-2015, 12:09 PM
Replies: 4
Views: 14,374
Posted By Samuli
Thanks, I'll try that.

Thanks, I'll try that.
Forum: Vizard 09-17-2015, 06:02 AM
Replies: 4
Views: 14,374
Posted By Samuli
The Vizard 5 and PPT wand (we assume) with PPT...

The Vizard 5 and PPT wand (we assume) with PPT tracking and oculus rift. The wand works properly as does the ppt-tracking and the vizconnect file has been set properly to connect to the hardware, but...
Forum: Vizard 09-09-2015, 02:19 AM
Replies: 4
Views: 14,374
Posted By Samuli
How to get wand tracker?

Hi,
I've tried to get wand tracker (and later on use its orientation information) using either of the following code snippets:
ppt=viz.add('ppt.dle')
wand = ppt.addWand()...
Forum: Vizard 09-03-2015, 05:40 AM
Replies: 1
Views: 12,623
Posted By Samuli
Here's an image of the error in the lightmaps as...

Here's an image of the error in the lightmaps as an attachment. To explain it more clearly, the circular area is located in/near the origo of the scene in 3ds Max.
Forum: Vizard 09-02-2015, 03:32 AM
Replies: 1
Views: 10,279
Posted By Samuli
The code is run with ppt-tracking, Oculus DK2 and...

The code is run with ppt-tracking, Oculus DK2 and wand. The error message that the code produces is as follows: 'trying serial 3
Wand: input buffer not flushed ...
Forum: Vizard 09-02-2015, 02:29 AM
Replies: 1
Views: 10,279
Posted By Samuli
Wand triggers event

Hi,
We're trying to implement an event triggered by wand key press, that changes a texture of an object that the wand points to. It doesn't work for now. Here's the code:
import viz
import vizfx...
Forum: Vizard 08-28-2015, 07:18 AM
Replies: 1
Views: 12,623
Posted By Samuli
Issues related to osg export and lightmapping

Hello,
I'm exporting a lightmapped model from 3ds Max 2014 to vizard 5 using osg exporter. In the lightmaps there's a circular black area near origo, what could cause that? There are only pivot...
Forum: Vizard 08-28-2015, 12:33 AM
Replies: 6
Views: 10,861
Posted By Samuli
Thanks, that code solves the problem.

Thanks, that code solves the problem.
Forum: Vizard 08-25-2015, 04:14 AM
Replies: 6
Views: 10,861
Posted By Samuli
Thanks for your answer. There are no other real...

Thanks for your answer. There are no other real time lights added in the script. The osg export settings of the model were probably wrong. There were lights in the scene of the model file and they...
Forum: Vizard 08-21-2015, 02:55 PM
Replies: 6
Views: 10,861
Posted By Samuli
Thanks for your answer. For now the model is only...

Thanks for your answer. For now the model is only partially light mapped because it's under development. The light mapped parts of the model were self illuminated in Vizard, but it seemed that the...
Forum: Vizard 08-20-2015, 05:38 AM
Replies: 6
Views: 10,861
Posted By Samuli
Headlight is not disabled

Hi,
I've started to develop using Vizard and VizMove and I encountered a following problem:
the headlight isn't disabled using the following code:

import viz

viz.go()
...
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