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Search: Posts Made By: Vmichaeljin
Forum: Vizard 03-12-2006, 01:18 PM
Replies: 2
Views: 4,382
Posted By Vmichaeljin
Is it possible for a colliding object to "push" the view?

Hi,

I'm trying to design an object that collides with the view and pushes it in the direction of the object's travel. Is there any way to get collision detection to do this for me?

Another...
Forum: Vizard 10-02-2005, 10:53 PM
Replies: 8
Views: 7,588
Posted By Vmichaeljin
Thanks, I think it was a problem with the .wrl's...

Thanks, I think it was a problem with the .wrl's initial settings. How can I change the following so that the rod is centered and faces north?

#VRML V2.0 utf8

# Produced by 3D Studio MAX VRML97...
Forum: Vizard 09-27-2005, 06:24 PM
Replies: 8
Views: 7,588
Posted By Vmichaeljin
Yes, that was what was done before. However, how...

Yes, that was what was done before. However, how could we extend the same functionality to a .wrl object?
Forum: Vizard 09-27-2005, 03:41 PM
Replies: 8
Views: 7,588
Posted By Vmichaeljin
No, I don't think swapping is the issue, as the...

No, I don't think swapping is the issue, as the orientation would simply be reversed in that case, which is not a big deal right now.
Forum: Vizard 09-27-2005, 03:40 PM
Replies: 8
Views: 7,588
Posted By Vmichaeljin
I'm not sure how to explain it. All I know is...

I'm not sure how to explain it. All I know is that the rod starts pointing up vertically, even though the lights are horizontally spaced at ground level. Physical rotation does not correspond to...
Forum: Vizard 09-27-2005, 03:16 PM
Replies: 8
Views: 7,588
Posted By Vmichaeljin
Virtual arrow with multiple tracking lights

I'm trying to represent a virtual arrow by using two PPT lights.

I linked one light to the arrow object to handle translation. Then I had the arrow object "lookat" the second light. While...
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