WorldViz User Forum  

Go Back   WorldViz User Forum > Search Forums

Showing results 1 to 25 of 32
Search took 0.01 seconds.
Search: Posts Made By: vadrian
Forum: Vizard 06-07-2005, 05:11 PM
Replies: 5
Views: 15,281
Posted By vadrian
i even made your code a bit more specific to...

i even made your code a bit more specific to absolute-world location, but it still doesnt work. all the heads look to the same absolute-local point.


self._headbone.lock()...
Forum: Vizard 06-03-2005, 03:51 PM
Replies: 5
Views: 15,281
Posted By vadrian
do i have to make the dummy node, move it, and...

do i have to make the dummy node, move it, and adjust the head using timers and quats? or is there a simpler way considering that i will have 20 people in the simulation that either need to be...
Forum: Vizard 06-02-2005, 04:21 PM
Replies: 5
Views: 15,281
Posted By vadrian
looking at a point

i want to make an avatar look at an absolut point in space (e.g. have all the students in a class look at the teacher). avatar.lookat() makes the entire body point, while avatar.heatto() creates an...
Forum: Vizard 06-02-2005, 02:31 PM
Replies: 1
Views: 12,048
Posted By vadrian
loading CAF animations

is there a way to load CAF/CAX files from a local directory (instead of copying them to the Vizard program directory)? also, is there a way to set which animation goes to a given state? that is, how...
Forum: Vizard 05-19-2005, 07:22 PM
Replies: 2
Views: 10,271
Posted By vadrian
I believe you can also do this import sys ...

I believe you can also do this

import sys
sys.path.append('/path/to/folder/')
Forum: Vizard 05-19-2005, 07:13 PM
Replies: 9
Views: 19,395
Posted By vadrian
if i have a list of xyz rotations (from head...

if i have a list of xyz rotations (from head tracking file) and i want to make an action that is generic (for any avatar) and repeatable, should I make a vizact object via:

actionList = []
for...
Forum: Vizard 05-18-2005, 03:07 PM
Replies: 1
Views: 9,617
Posted By vadrian
passing data to viz.director

is there a way to pass information to vis.director(func)? I have an array of people i want to blink, and this is my setup, but i don't see it working:


class Person(viz.VizAvatar,...
Forum: Vizard 05-16-2005, 03:18 PM
Replies: 3
Views: 9,944
Posted By vadrian
this might be related to my project. I am trying...

this might be related to my project. I am trying to make a "person" class which inherits from vizAvatar. I want it to have the same functionality, but add some extra animations (which is addressed...
Forum: Vizard 05-13-2005, 04:39 PM
Replies: 9
Views: 19,395
Posted By vadrian
i guess i'm really into sublcassing ;) anyway,...

i guess i'm really into sublcassing ;)
anyway, now i want to make a subclass of an Avatar. I want to have the same functionality of the vizard class, but also add my own custom actions. right now...
Forum: Vizard 04-23-2005, 09:33 PM
Replies: 1
Views: 12,871
Posted By vadrian
screenshots

hey,

is there a vizard method that will allow me to grab a screen shot of the current image sent to display?

thanks.
Forum: Vizard 02-14-2005, 11:30 AM
Replies: 1
Views: 9,432
Posted By vadrian
closing files on a force quit

hi,
i have this problem where files are being locked "open" by winviz whenever I quit a simulation via the excape key or closing the window. i have a keyboard command 'q' that closes all the files...
Forum: Vizard 02-12-2005, 06:51 PM
Replies: 9
Views: 19,395
Posted By vadrian
also, can I have an object that inherits from...

also, can I have an object that inherits from both an event class and a node? that is, i want something that both has a visual representation and controls its own animations. To do so would I call
...
Forum: Vizard 02-12-2005, 05:33 PM
Replies: 9
Views: 19,395
Posted By vadrian
I want to do a similar sub class, but use an...

I want to do a similar sub class, but use an imported object as the node. should I just put

self.node = viz.add("ball.wrl")
or
viz.VizNode.__init__(self,"ball.wrl")
or something else?
Forum: Vizard 02-12-2005, 04:36 PM
Replies: 4
Views: 10,493
Posted By vadrian
yup, you're right as usual! :D

yup, you're right as usual! :D
Forum: Vizard 02-09-2005, 02:49 PM
Replies: 4
Views: 10,493
Posted By vadrian
but i don't make any new objects in that...

but i don't make any new objects in that function. unless infoBox._group.parent() or infoBox.message() make a new objects, i can't see where the program can have threading/concurrency errors.
...
Forum: Vizard 02-08-2005, 05:28 PM
Replies: 4
Views: 10,493
Posted By vadrian
crash on viz.waittime

i have a script that's too complicated to copy here but generally does this:

iterates through 4 scenes
object iterates through a list of data
object makes callbacks to functions I...
Forum: Vizard 02-03-2005, 10:32 AM
Replies: 9
Views: 14,631
Posted By vadrian
i have both 2.5 and the previous version (2.1?)...

i have both 2.5 and the previous version (2.1?) installed. I was getting that error while using 2.5. Is it possible vizard was grabbing the vizinfo from the older version?

also, random python...
Forum: Vizard 02-02-2005, 08:21 PM
Replies: 9
Views: 14,631
Posted By vadrian
ok, so the parent trick works (maybe this should...

ok, so the parent trick works (maybe this should be added as a feature in future versions?). now i get an error when i try to scale vizinfo. what i have is this:

INFO_SIZE = [0.5,0.5]
info =...
Forum: Vizard 02-02-2005, 02:11 PM
Replies: 9
Views: 14,631
Posted By vadrian
so i tried what you suggested, but it doesn't...

so i tried what you suggested, but it doesn't seem to work. i even made a little test script:


import viz
import vizinfo

viz.go()
viz.clearcolor(.5,.5,.5)

info = vizinfo.add('message')
Forum: Vizard 02-02-2005, 01:10 PM
Replies: 9
Views: 14,631
Posted By vadrian
how should i do it if I want to add multiple...

how should i do it if I want to add multiple vizinfos into different scenes (at least 2 per scene).

also, is there a way I can check the version number of vizard so i can send an error message if...
Forum: Vizard 01-30-2005, 06:20 PM
Replies: 9
Views: 14,631
Posted By vadrian
vizinfo in multiple scenes

hi, im trying to use the vizinfo module but the boxes only seem to appear in scene 1.
how can I add an info box to a different scene (while in another one)?
or how can I make a box appear after...
Forum: Vizard 01-27-2005, 11:52 AM
Replies: 2
Views: 11,270
Posted By vadrian
eeexxcellent....

eeexxcellent....
Forum: Vizard 01-26-2005, 08:04 PM
Replies: 2
Views: 11,270
Posted By vadrian
vhil module

so i want to make a "vhil" module that works in much the same way as the "viz" module. that is, make generic calls like vhil.add, vhil.get, vhil.callback, etc., but it does some added functionality...
Forum: Vizard 01-25-2005, 12:29 PM
Replies: 1
Views: 8,845
Posted By vadrian
pausing non-timer callbacks

i want to pause all the OTHER callbacks (keyboard, sid, etc) but keep the timers going. basically, i need all animations to continue (via timers) but I want to prohibit all user input for x seconds...
Forum: Vizard 01-12-2005, 02:06 PM
Replies: 1
Views: 11,033
Posted By vadrian
environment maps, scenes, and you!

so i want to make an experiment where i change the scenes (each with a different environment map). the code i have from the examples is:

env_map = viz.add(viz.ENVIRONMENT_MAP,'Terrain.png')
sky...
Showing results 1 to 25 of 32

 
Forum Jump

All times are GMT -7. The time now is 07:54 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC