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Forum: Vizard 11-28-2017, 01:28 AM
Replies: 1
Views: 955
Posted By bbb
Problem with vizconnect

Hi Jeff,
I have a problem with and i wanted to upload my vizconnect files but there is a problem with the file's size and type, attached is a google drive shared link with the files...
Forum: Vizard 07-03-2017, 05:58 AM
Replies: 14
Views: 2,730
Posted By bbb
Hi Jeff, I have some questions: 1. Is it...

Hi Jeff,
I have some questions:
1. Is it possible to use the "VizMove SeatedVR" preset in the vizconnect with the Oculus Rift CV1 version? I guess it will work in CV1 if it is been working with the...
Forum: Vizard 06-05-2017, 04:54 AM
Replies: 14
Views: 2,730
Posted By bbb
Hi Jeff, I changed the input signal directly in...

Hi Jeff,
I changed the input signal directly in the script which was created from the vizconnect so now it works with no errors. I have a different issue to deal with right now, i want to disable...
Forum: Vizard 05-25-2017, 06:00 AM
Replies: 14
Views: 2,730
Posted By bbb
Hi Jeff, I upgraded to the latest version of...

Hi Jeff,
I upgraded to the latest version of vizard (5.7) but i steel have the same problem. I can't change the default setting since i receive an error :

Traceback (most recent call last):
...
Forum: Vizard 05-24-2017, 05:01 AM
Replies: 14
Views: 2,730
Posted By bbb
Hi Jeff, it seems to work the way you suggested...

Hi Jeff,
it seems to work the way you suggested but i now have a different problem because in order to move forward, backward, left and right i must use the keyboard but i need the xbox controller...
Forum: Vizard 05-23-2017, 06:39 AM
Replies: 14
Views: 2,730
Posted By bbb
Hi Jeff, Sorry for all the comments. I...

Hi Jeff,
Sorry for all the comments.
I rechecked my file in the vizconnect with the piaza model and i could notice that the head movement are translated in a direct manner just for one point (the...
Forum: Vizard 05-22-2017, 03:42 AM
Replies: 14
Views: 2,730
Posted By bbb
I want to correct myself, i using oculus home.

I want to correct myself, i using oculus home.
Forum: Vizard 05-22-2017, 02:13 AM
Replies: 14
Views: 2,730
Posted By bbb
Participants are using both oculus and xbox...

Participants are using both oculus and xbox controller to change orientation
Forum: Vizard 05-22-2017, 02:09 AM
Replies: 14
Views: 2,730
Posted By bbb
Hi Jeff, I'm using both oculus and xbox...

Hi Jeff,
I'm using both oculus and xbox controller for tracking. Is there another way for calibration when both are used for tracking?

Thanks.
Forum: Vizard 05-21-2017, 07:52 AM
Replies: 14
Views: 2,730
Posted By bbb
Hi all, I tried also to do "mountain offset" in...

Hi all,
I tried also to do "mountain offset" in the vizconnect tool which works in the piaza model attached to vizconnect but doesn't work properly in my environment. Is there another way to...
Forum: Vizard 05-21-2017, 05:42 AM
Replies: 14
Views: 2,730
Posted By bbb
calibrating dk2 in vizard

Hi all,
I'm using oculus rift dk2 with runtime 0.8, vizard 5.3.
In the oculus home platform, headset movements are aligned with the same movements as the players move, does mean that right is...
Forum: Vizard 11-02-2016, 05:54 AM
Replies: 5
Views: 2,990
Posted By bbb
Dear Jeff, Is there a way to get the nodes that...

Dear Jeff,
Is there a way to get the nodes that in the center of the view from pick command? since it gave me an error of "object is not iterable" when trying to use this like pickRect command.
...
Forum: Vizard 11-01-2016, 02:49 AM
Replies: 5
Views: 2,990
Posted By bbb
Hi Jeff, I thought that myself but in an...

Hi Jeff,
I thought that myself but in an earlier post i asked you a question regarding the yaw of the euler angles and based on that i understood that i cannot use this so i guess i have some miss...
Forum: Vizard 10-30-2016, 06:30 AM
Replies: 5
Views: 2,990
Posted By bbb
viewpoint direction

Dear Jeff,
Is there a way to get participant's head direction in angles (degrees), which are not euler rotation ones, from some module or from the Oculus itself?
I'm basically trying to know the...
Forum: Vizard 10-26-2016, 07:59 AM
Replies: 1
Views: 2,706
Posted By bbb
Head orientation data

Hi Jeff,
How does Vizard translate the head direction from the Oculus DK2 to shifts in the view? I need to know the head orientation of participant in the experiment as I already asked you about...
Forum: Vizard 10-25-2016, 07:01 AM
Replies: 12
Views: 5,017
Posted By bbb
1) Thanks for your solution, it helped me achieve...

1) Thanks for your solution, it helped me achieve my goal as much as possible without eye tracking. I created a shape with vizshape (my objects are static and created in Sketchup so i had to create a...
Forum: Vizard 10-12-2016, 12:38 PM
Replies: 12
Views: 5,017
Posted By bbb
Regarding your reply for the second goal, i...

Regarding your reply for the second goal, i didn't understand how does it help me.
I can be in a certain place in the space but i can look to a completly different place. As far as i understand...
Forum: Vizard 10-12-2016, 12:24 PM
Replies: 12
Views: 5,017
Posted By bbb
Hi Jeff, I try to use viz.mainview.pickrect as...

Hi Jeff,
I try to use viz.mainview.pickrect as you suggested but the problem is that it gives me nodes that doesn't mean anything to me like viz.vizchild(18). My question is: if i will change my...
Forum: Vizard 09-19-2016, 07:09 AM
Replies: 12
Views: 5,017
Posted By bbb
I have 2 goals: 1) to know which...

I have 2 goals:
1) to know which cue/s(object/s) participants are looking for navigation to a target goal in the room.
2) to see if there is a correlation between the participants location...
Forum: Vizard 09-19-2016, 06:44 AM
Replies: 1
Views: 2,182
Posted By bbb
DK2 calibration

Dear Jeff,
It seems that my DK2 are not calibrated properly. It's only mention the Oculus home for calibration at the site of Oculus Rift but that doesn't help me since i don't have the CV1 and i'm...
Forum: Vizard 09-14-2016, 03:28 AM
Replies: 12
Views: 5,017
Posted By bbb
One more question, how do i know which...

One more question, how do i know which coordinates to put to my rectangle?
Forum: Vizard 09-14-2016, 03:22 AM
Replies: 12
Views: 5,017
Posted By bbb
Thanks Jeff! Is there a way to get that...

Thanks Jeff!
Is there a way to get that information from the tracker? I mean if there is a way to get the angle participants are looking at, at any given time and to know from that which cues they...
Forum: Vizard 08-30-2016, 04:51 AM
Replies: 12
Views: 5,017
Posted By bbb
Question regarding getEuler and it uses

Hi Jeff and everybody,
I'm using vizard 5.3 with Oculus Rift DK2, runtime 0.8 and xbox one controller.
I built a configuration file via vizconnect in this order: Tracker - DK2 -> Transport -Walking...
Forum: Vizard 08-24-2016, 01:46 AM
Replies: 2
Views: 2,507
Posted By bbb
Hi Jeff and all, Just want to update what was...

Hi Jeff and all,
Just want to update what was the actual poblem and how did i solve it:
I didn't defined collision for the avatar body so when defined viz.head,viz.body the collision module start...
Forum: Vizard 08-24-2016, 01:21 AM
Replies: 4
Views: 2,511
Posted By bbb
It's seems like you defined invMat inside of a...

It's seems like you defined invMat inside of a function, which called local variable, and not as global variable.
If you want to use invMat in your script you should use return invMat.
For example:...
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