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Search: Posts Made By: Elittdogg
Forum: Vizard 12-05-2007, 08:46 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
This is the only machine with the program and...

This is the only machine with the program and space to run on (I'm pretty sure...I'd have to double check, but I'm pretty sure we can't run on another system (even if we copied the program to another...
Forum: Vizard 12-04-2007, 11:42 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
I ran it again, and here's the times that I got: ...

I ran it again, and here's the times that I got:

Elapsed time: 60.0142129796 seconds
Movement Transition Made: Elapsed time = 101.746000051
Elapsed time: 60.0369736936 seconds
Movement...
Forum: Vizard 12-04-2007, 11:27 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
What type of system are you running on?

What type of system are you running on?
Forum: Vizard 12-04-2007, 10:52 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
How did you get it to print out the time when a...

How did you get it to print out the time when a movement transition occurs???

processor ~1395 MHz, Total RAM 512MB (Available 235.29MB), Graphics: Radeon 7500 series
Forum: Vizard 12-03-2007, 10:22 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
Here is my code: import viz import...

Here is my code:


import viz
import math
import whrandom
import string

viz.go(viz.PROMPT)
Forum: Vizard 11-29-2007, 08:36 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
And this may be completely obvious and I may be...

And this may be completely obvious and I may be completely clueless but where are the tags?
Forum: Vizard 11-28-2007, 02:57 PM
Replies: 28
Views: 26,714
Posted By Elittdogg
I'm using 2.5. Can't upgrade to 3.0.

I'm using 2.5. Can't upgrade to 3.0.
Forum: Vizard 11-28-2007, 01:09 PM
Replies: 28
Views: 26,714
Posted By Elittdogg
This is the code I have: (Oh and by the way...I...

This is the code I have: (Oh and by the way...I don't know how to make it into the [code]/[code] thing...to make it come out like it shows up in Vizard).

import viz
import math
import...
Forum: Vizard 11-28-2007, 10:16 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
Here's the printed output from running it for a...

Here's the printed output from running it for a bit:

Elapsed time: 60.0057702864 seconds
Movement Transition Made
Elapsed time: 60.0058499055 seconds
Movement Transition Made
Elapsed time:...
Forum: Vizard 11-28-2007, 10:05 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
Here's my movetime list: movetime = [1/20.0,...

Here's my movetime list:

movetime = [1/20.0, 1/4.0, 1/2.0, 1, 2]

and the code:
MoveRoom = vizact.sequence(vizact.move(0,0,((3/25.0)/time),time), vizact.move(0,0,((-3/25.0)/time),time),...
Forum: Vizard 11-28-2007, 08:47 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
When I added "int" before (30/time) it made it...

When I added "int" before (30/time) it made it run longer than 2 seconds, but each iteration was running for approximately 90 seconds instead of 60. Am I making a mathematical error? Or am I...
Forum: Vizard 11-27-2007, 06:18 PM
Replies: 28
Views: 26,714
Posted By Elittdogg
and would that work if I change .5 to .12??? ...

and would that work if I change .5 to .12???

MoveRoom = vizact.sequence(vizact.move(0,0,(0.12/time),time), vizact.move(0,0,(-0.12/time),time), int(30/time))


Would it then run each iteration...
Forum: Vizard 11-27-2007, 01:11 PM
Replies: 28
Views: 26,714
Posted By Elittdogg
Ok. So what I originally had was: movetime...

Ok. So what I originally had was:

movetime = [1,2,3,4,5,6]
sequences = []
for time in movetime:
MoveRoom = vizact.sequence(vizact.move(0,0,(0.5/time),time), vizact.move(0,0,(-0.5/time),time),...
Forum: Vizard 11-26-2007, 01:10 PM
Replies: 28
Views: 26,714
Posted By Elittdogg
So 0.5 should be a floating point if I'm...

So 0.5 should be a floating point if I'm understanding correctly. And my desired distance is already "0.12" which would also be a floating point. Yet it is still not working for me. Am I missing...
Forum: Vizard 11-26-2007, 01:04 PM
Replies: 28
Views: 26,714
Posted By Elittdogg
Also, even if I make it 1/2.0 it goes really fast...

Also, even if I make it 1/2.0 it goes really fast and doesn't last one minute. Maybe I'm just confusing myself?
Forum: Vizard 11-26-2007, 12:58 PM
Replies: 28
Views: 26,714
Posted By Elittdogg
what's a floating point value? Like if I...

what's a floating point value?

Like if I want it to move .12 meters in .5 seconds how would I code that?

I'm not familiar with floating point values.

Even if I make it 1/20.0 instead of .05...
Forum: Vizard 11-26-2007, 12:45 PM
Replies: 28
Views: 26,714
Posted By Elittdogg
The problem with this is that it makes the...

The problem with this is that it makes the transitions very very very quickly if I put decimals in the list "movetime."

movetime = [.05, .25, .75, 1, 2]
sequences = []
for time in movetime:...
Forum: Vizard 10-18-2007, 08:37 AM
Replies: 28
Views: 26,714
Posted By Elittdogg
Movement Question

So I'm trying to move an object (a picture) forward and backward a certain distance for a certain period of time. What I can't get it to do in this case is to move some fixed amount (e.g. 2 m) for X...
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