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Search: Posts Made By: Jeff
Forum: Vizard 07-06-2019, 01:41 AM
Replies: 2
Views: 175
Posted By Jeff
Take a look at the Reflection with Cube Maps...

Take a look at the Reflection with Cube Maps (docs.worldviz.com/vizard/latest/reflection_with_cube_maps.htm) page in the Vizard Help for instructions on adding the map in Max. To get the cube map to...
Forum: Vizard 07-04-2019, 11:14 PM
Replies: 2
Views: 106
Posted By Jeff
Try using a task function to control the program...

Try using a task function to control the program flow. For example:

'''
Press spacebar to start
'''

import viz
import vizinfo
import viztask
Forum: Vizard 06-27-2019, 06:11 AM
Replies: 1
Views: 124
Posted By Jeff
Yes, we support the HTC Vive Pro display,...

Yes, we support the HTC Vive Pro display, controllers, and additional trackers via SteamVR and our SteamVR plugin for Vizard:

https://docs.worldviz.com/vizard/latest/#steamvr.htm

In vizconnect,...
Forum: Vizard 06-21-2019, 06:26 AM
Replies: 1
Views: 157
Posted By Jeff
Yes, this is possible. Take a look at this thread...

Yes, this is possible. Take a look at this thread (https://forum.worldviz.com/showthread.php?t=5984) for more information. The example code there uses the oculus remote but if you modify for the...
Forum: Vizard 06-18-2019, 09:10 AM
Replies: 1
Views: 182
Posted By Jeff
Use the setReferenceFrame...

Use the setReferenceFrame (https://docs.worldviz.com/vizard/latest/#commands/node3d/setReferenceFrame.htm) command with mode set to viz.RF_VIEW.
Forum: Vizard 03-10-2019, 11:02 PM
Replies: 1
Views: 360
Posted By Jeff
If your images are loading properly then it's...

If your images are loading properly then it's fine to ignore the messages.
Forum: Vizard 03-10-2019, 10:57 PM
Replies: 1
Views: 312
Posted By Jeff
If the Oculus headset is not worn, the...

If the Oculus headset is not worn, the controllers may not send data.
Forum: Vizard 02-21-2019, 07:39 PM
Replies: 1
Views: 468
Posted By Jeff
Take a look at the point cloud integration...

Take a look at the point cloud integration (http://kb.worldviz.com/articles/2339) knowledge base article. You could try testing the scan exports directly in Vizard. Have you tried exporting from...
Forum: Vizard 02-15-2019, 08:47 PM
Replies: 7
Views: 620
Posted By Jeff
It does not look like the autocomplete is set to...

It does not look like the autocomplete is set to work with paths added on the fly using the sys.path.insert command. It may work by adding to the PYTHONPATH environment variable.

If the module is...
Forum: Vizard 02-14-2019, 09:37 PM
Replies: 1
Views: 481
Posted By Jeff
Try following the instructions for Installing the...

Try following the instructions for Installing the Source Code on the following page:

http://www.pygaze.org/downloads/

Copy the unzipped pygaze folder into site-packages folder of the Vizard...
Forum: Vizard 02-05-2019, 08:23 PM
Replies: 3
Views: 500
Posted By Jeff
I'll check with a developer and see if the report...

I'll check with a developer and see if the report gives some indication of the issue.
Forum: Vizard 02-05-2019, 05:58 AM
Replies: 7
Views: 620
Posted By Jeff
Can you post the code you are using to import the...

Can you post the code you are using to import the file including any path related commands?
Forum: Vizard 02-03-2019, 05:46 AM
Replies: 3
Views: 500
Posted By Jeff
Did you press the button to send the error...

Did you press the button to send the error report? That may help but it will likely require some debugging and narrowing down the code to determine where it breaks.
Forum: Vizard 02-03-2019, 05:39 AM
Replies: 7
Views: 620
Posted By Jeff
After importing the module into your script, the...

After importing the module into your script, the autocomplete should display the function names. Is the module in the same folder as the script or a different location?
Forum: Vizard 01-07-2019, 11:33 PM
Replies: 1
Views: 430
Posted By Jeff
Do you have a callback function that gets called...

Do you have a callback function that gets called when the mouse is clicked that writes to file? If so, you could disable/enable the callback so the clicks are only registered when you want them to...
Forum: Vizard 12-20-2018, 10:26 PM
Replies: 4
Views: 840
Posted By Jeff
I didn't know there was more than one haptic...

I didn't know there was more than one haptic sensor. Are you using the Vive Pro controller? Do you by chance have a link to Vive documentation that discusses the haptics and multiple sensors?
Forum: Vizard 12-12-2018, 11:52 PM
Replies: 4
Views: 571
Posted By Jeff
The following code waits for a signal sent after...

The following code waits for a signal sent after 5 seconds or a mouse left button press. The code will loop and count the mouse clicks until the signal event occurs:

import viz
import viztask...
Forum: Vizard 12-12-2018, 11:09 PM
Replies: 4
Views: 577
Posted By Jeff
You could hide the visibility of the mouse cursor...

You could hide the visibility of the mouse cursor using the setVisible (https://docs.worldviz.com/vizard/latest/#commands/viz/mouse/setVisible.htm) command. Or you could disable...
Forum: Vizard 12-12-2018, 09:51 PM
Replies: 4
Views: 840
Posted By Jeff
Currently there is still the same time limit but...

Currently there is still the same time limit but we'll look into the possibility of updating that.
Forum: Vizard 12-12-2018, 03:38 AM
Replies: 4
Views: 577
Posted By Jeff
Use the viztask.runAction...

Use the viztask.runAction (https://docs.worldviz.com/vizard/latest/#commands/viztask/runAction.htm) command to run an action (e.g. speak action) and wait for it to finish. Before running the action...
Forum: Vizard 12-12-2018, 03:31 AM
Replies: 4
Views: 571
Posted By Jeff
You can use the viztask.waitAny...

You can use the viztask.waitAny (https://docs.worldviz.com/vizard/latest/#commands/viztask/waitAny.htm) command to wait for either a mouse event or a time event.
Forum: Vizard 12-12-2018, 03:28 AM
Replies: 1
Views: 434
Posted By Jeff
This maybe difficult using the mark avatar hand....

This maybe difficult using the mark avatar hand. Since the hand is only a mesh and not a distinct 3d node it's not possible to get a handle directly to it and set it as a proximity target. You could...
Forum: Vizard 12-05-2018, 08:51 PM
Replies: 1
Views: 442
Posted By Jeff
Are you able to reproduce this issue with a...

Are you able to reproduce this issue with a simple script?

import viz
viz.go()
model = viz.addChild('model/model.ive')

Are you able to open up the model file in Inspector?
Forum: Vizard 12-05-2018, 08:44 PM
Replies: 4
Views: 546
Posted By Jeff
Add all the targets to a list. For each trial use...

Add all the targets to a list. For each trial use the random module to select two values between 1-48. Then turn on the visibility of the two targets in the list with matching indices.
Forum: Vizard 11-28-2018, 08:30 PM
Replies: 2
Views: 517
Posted By Jeff
The function registered with vizact.ontimer will...

The function registered with vizact.ontimer will get called every 8 seconds. So you could be adding the point multiple times. In that case removing the point will only remove the last one added. If...
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