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Forum: Vizard 09-28-2016, 08:58 AM
Replies: 9
Views: 11,468
Posted By tokola
Michael, I'm not sure why I get this, but...

Michael,

I'm not sure why I get this, but will look into it a bit further when I get the chance.

Thanks for sharing the info about MassFX. It seems like a very useful plugin to have. I might...
Forum: Vizard 09-27-2016, 08:38 AM
Replies: 9
Views: 11,468
Posted By tokola
Michael, thanks a lot for the explanation...

Michael,

thanks a lot for the explanation and example animation. It works perfectly! I haven't actually uploaded the file with the animation; I just reported it didn't work.

Let me ask a quick...
Forum: Vizard 09-25-2016, 09:42 AM
Replies: 9
Views: 11,468
Posted By tokola
Let me add, that exporting this type of animation...

Let me add, that exporting this type of animation (either by V offset or U angle) does not show up in either Inspector or Vizard run-time ('Animations' checked in OSG exporter).
Forum: Vizard 09-25-2016, 09:24 AM
Replies: 9
Views: 11,468
Posted By tokola
Michael, thank you; I din't know about this...

Michael,
thank you; I din't know about this (you might want to add it in the article about shaders). I changed the setting to UV and get different results in Max viewport, render, Worldviz...
Forum: Vizard 09-23-2016, 04:01 PM
Replies: 9
Views: 11,468
Posted By tokola
Question Cannot get to export Opacity map

I'm struggling to export the opacity of a map, following the instructions here (http://docs.worldviz.com/vizard/Shaders_3DS_Max.htm#Opacity). I am not sure why it gives me such a hard time, but no...
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