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Search: Posts Made By: Frank Verberne
Forum: Vizard 09-14-2012, 05:42 AM
Replies: 4
Views: 9,193
Posted By Frank Verberne
Thanks for your suggestion, I did not know that...

Thanks for your suggestion, I did not know that an example HD character was included with vizard! Looking from the example, it seems to be what I'm looking for. I'll have a look if I can implement...
Forum: Vizard 09-13-2012, 01:38 AM
Replies: 4
Views: 9,193
Posted By Frank Verberne
Hi Jeff, thanks for the information! I don't know...

Hi Jeff, thanks for the information! I don't know how morph targets would enable eyes to be moved in Vizard. I was thinking of creating two separate eye balls and link them to the head bone and then...
Forum: Vizard 09-10-2012, 03:05 AM
Replies: 4
Views: 9,193
Posted By Frank Verberne
Moving, blinking eyes for Complete Character Set

I am thinking about an experiment where an avatar will mimic the head movements of a participant, and at the same time keeps eye contact with the participant. It would also be nice if the movable...
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