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Posts Made By:
Frank Verberne
Forum:
Vizard
09-14-2012, 05:42 AM
Replies:
4
Moving, blinking eyes for Complete Character Set
Views:
9,193
Posted By
Frank Verberne
Thanks for your suggestion, I did not know that...
Thanks for your suggestion, I did not know that an example HD character was included with vizard! Looking from the example, it seems to be what I'm looking for. I'll have a look if I can implement...
Forum:
Vizard
09-13-2012, 01:38 AM
Replies:
4
Moving, blinking eyes for Complete Character Set
Views:
9,193
Posted By
Frank Verberne
Hi Jeff, thanks for the information! I don't know...
Hi Jeff, thanks for the information! I don't know how morph targets would enable eyes to be moved in Vizard. I was thinking of creating two separate eye balls and link them to the head bone and then...
Forum:
Vizard
09-10-2012, 03:05 AM
Replies:
4
Moving, blinking eyes for Complete Character Set
Views:
9,193
Posted By
Frank Verberne
Moving, blinking eyes for Complete Character Set
I am thinking about an experiment where an avatar will mimic the head movements of a participant, and at the same time keeps eye contact with the participant. It would also be nice if the movable...
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