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Forum: Vizard 12-19-2017, 01:51 PM
Replies: 1
Views: 4,757
Posted By rroemmich29
Controlling viewpoint velocity in Oculus

Hello,

Is it possible to add a constant velocity in one direction after linking to Oculus? Essentially we want the user to be able to look side to side and up and down but move forward at a...
Forum: Vizard 09-01-2016, 06:26 AM
Replies: 6
Views: 6,426
Posted By rroemmich29
Sure, I understand. Thanks for the advice, I'll...

Sure, I understand. Thanks for the advice, I'll keep digging around.
Forum: Vizard 09-01-2016, 06:00 AM
Replies: 6
Views: 6,426
Posted By rroemmich29
Thanks for the suggestion. Unfortunately, the...

Thanks for the suggestion. Unfortunately, the same issue occurs when changing the position. I am running two timers in the current iteration of the code, but only one of the timers updates the view...
Forum: Vizard 09-01-2016, 05:49 AM
Replies: 6
Views: 6,426
Posted By rroemmich29
When I log the velocities inside the update...

When I log the velocities inside the update function, I get the following (as sample data):

500
467
220
54
612
497
398
418
Forum: Vizard 08-31-2016, 07:27 AM
Replies: 6
Views: 6,426
Posted By rroemmich29
Jerky changes in view velocity when updating with timer

Hi all,

We have created a visual flow environment where the velocity of the flow matches the velocity of a treadmill in our lab. The velocity of the treadmill changes from step to step based on...
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