Forum: Vizard
02-25-2004, 11:42 AM
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Replies: 1
Views: 9,106
VIEW_EULER coords
In an experiment I am working on, we have objects arranged in a circle around the subject. Part of the experiment requires that the subject face certain objects while wearing the HMD but with the...
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Forum: Vizard
12-15-2003, 05:57 PM
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Replies: 2
Views: 9,829
Yes... it is always the same objects in the...
Yes... it is always the same objects in the environment. For example, I have a model of a shoe, and whenever I look at that, the problem occurs. The model is somewhat complicated, so I can kind of...
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Forum: Vizard
12-15-2003, 05:16 PM
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Replies: 2
Views: 9,829
CPU Usage
I have found that when I look at certain parts of my environment, the CPU usage jumps up to 100%, and nothing responds (such as key strokes, etc). As soon as I look away from those areas of the...
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Forum: Vizard
11-02-2003, 08:02 PM
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Replies: 1
Views: 9,301
Changing the viewpoint angle
The world I'm creating needs to use the arrow keys to control the view. I am starting with the arrow key control from the gallery example:
#Go Forward or Backward
if viz.iskeydown(viz.KEY_UP):
...
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Forum: Vizard
11-02-2003, 07:39 PM
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Replies: 4
Views: 16,935
The exported .obj file was even worse.... I...
The exported .obj file was even worse.... I managed to work around the problem when exporting to VRML: the strange articfacts were all the objects in the Maya world placed at the origin (0,0,0) and...
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Forum: Vizard
10-09-2003, 11:01 PM
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Replies: 4
Views: 16,935
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Forum: Vizard
10-02-2003, 12:48 AM
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Replies: 4
Views: 16,935
Maya -> VRML
Hi! I'm new here, and fairly new to Vizard. I am trying to use Maya to export VRML files, since it is the program I am most familiar with and have access to. Is anyone else here using Maya? I am...
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