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Forum: Vizard 11-02-2005, 09:49 PM
Replies: 3
Views: 7,612
Posted By Vbents
bug in bone.unlock()?

Every time I use <bone>.unlock() the bone is no longer movable. Here is an example:

bone.lock()
bone.rotate(0, 1, 0, -1, viz.RELATIVE_LOCAL)
bone.unlock()

which does nothing. Is this a...
Forum: Vizard 11-01-2005, 10:22 PM
Replies: 3
Views: 7,612
Posted By Vbents
Pausing and stepping through avatar animations

I am trying to make an avatar squat/bend/duck given a dynamic height (i.e. the lower the height, the more the avatar appears to be squatting or kneeling or something). I would like to use the built...
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