Forum: Vizard
02-17-2022, 11:18 AM
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Replies: 6
Views: 3,971
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Forum: Vizard
10-04-2021, 04:26 PM
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Replies: 6
Views: 3,971
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Forum: Vizard
09-01-2021, 09:10 AM
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Replies: 1
Views: 1,775
Hi,
I don't see anything in the global...
Hi,
I don't see anything in the global Vizard options to suppress the Cluster Client window. Likely it's not a feature that is no far needed. We'll put it on a list of possible Vizard updates.
...
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Forum: Vizard
08-27-2021, 11:24 AM
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Replies: 5
Views: 1,969
One way to do this is to first create a group...
One way to do this is to first create a group tracker in vizconnect that will contain the modified tracking data without roll. Next, in the avatar animator set the avatar head to move with this group...
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Forum: Announcements
08-25-2021, 10:03 AM
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Replies: 0
Views: 2,082
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Forum: Vizard
08-25-2021, 09:53 AM
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Replies: 1
Views: 3,340
Hi,
What graphics card are you currently...
Hi,
What graphics card are you currently using? And is your version of Vizard up to date? I've seen that issue sometimes when there is another version of winviz.exe running in the background, but...
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Forum: Vizard
08-25-2021, 09:48 AM
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Replies: 1
Views: 4,408
Hi,
I believe you would need to put all of...
Hi,
I believe you would need to put all of your tasks under one function and then call that function with one viztask.schedule(seq()). In that function the viztask function is waiting for "yield"...
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Forum: Vizard
08-25-2021, 09:42 AM
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Replies: 2
Views: 3,294
Hi,
You could try using .setParent to link...
Hi,
You could try using .setParent to link the transport to the head. Is there a reason you don't want to add the SteamVR tracker in vizconnect and link that to your mainview? Then you could just...
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Forum: Vizard
08-25-2021, 09:35 AM
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Replies: 5
Views: 1,969
Hi,
You can use a "merged" tracker that...
Hi,
You can use a "merged" tracker that will combine the orientation from one tracker and the position from another. For instance you could use the "Virtual Mouse Orientation" tracker to use the...
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Forum: Vizard
08-25-2021, 09:13 AM
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Replies: 1
Views: 1,704
Hi Hetal,
Here is the documentation on...
Hi Hetal,
Here is the documentation on using a mouse click as a callback:
https://docs.worldviz.com/vizard/latest/#Mouse.htm?Highlight=mouse
Then you could use avatar.getPosition() to query...
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Forum: Vizard
04-21-2021, 07:40 AM
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Replies: 4
Views: 12,449
Hi Roy,
If you go to tools- vizconnect and...
Hi Roy,
If you go to tools- vizconnect and choose the SteamVR preset, then go to start page- advanced- inputs do you see a green button or red x next to the r_hand_input and l_hand_input?
...
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Forum: Vizard
02-08-2021, 10:36 AM
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Replies: 4
Views: 4,979
Hi Hanna,
I had messaged a few of my...
Hi Hanna,
I had messaged a few of my colleagues to see if they have any suggestions. The only thing I can immediately think of is to try reducing the alpha value of the geometry to 0, but I'll...
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Forum: Vizard
01-29-2021, 03:49 PM
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Replies: 4
Views: 4,979
Hi Hanna,
Would it work if you used some...
Hi Hanna,
Would it work if you used some geometry (like a wall) and then set it's alpha value to 0 (so that it's not visible)? Is what you're looking for to keep the spread of the light to a...
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Forum: Vizard
12-03-2020, 12:22 PM
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Replies: 4
Views: 25,845
Hi Hannah,
I responded to this on our...
Hi Hannah,
I responded to this on our website chat, but will post here as well in case others need to see. You can publish as an exe or .zip, which the participant can use without having to...
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Forum: Announcements
12-02-2020, 10:51 AM
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Replies: 0
Views: 16,643
Vizard 7 now available!
This Morning, WorldViz released Vizard 7, a new version of its Python-based VR development platform. WorldViz continues to focus its development in three main areas, python integration, hardware...
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Forum: Vizard
09-25-2020, 01:22 PM
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Replies: 5
Views: 8,628
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Forum: Vizard
09-25-2020, 01:19 PM
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Replies: 1
Views: 10,385
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Forum: Vizard
09-24-2020, 09:24 AM
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Replies: 1
Views: 7,830
We had the older version of the StarVR headset...
We had the older version of the StarVR headset working through the SteamVR (OpenVR) integration, but it required a specific version of SteamVR. You can try using the "HTC Vive/SteamVR" preset from...
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Forum: Announcements
09-22-2020, 11:06 AM
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Replies: 0
Views: 9,739
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Forum: Vizard
04-30-2020, 02:26 PM
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Replies: 4
Views: 25,845
Remote research
Just curious if any Vizard researchers are able to continue their research remotely in the current situation? If so, what are some of the ways you are doing that? Here’s a video of our recent...
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Forum: Vizard
03-10-2020, 01:45 PM
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Replies: 1
Views: 18,533
Hi, would you be able to provide a link where I...
Hi, would you be able to provide a link where I can download the file? FBX avatars from Mixamo should work without any issue from Mixamo. Can you also try directly downloading from Mixamo again and...
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Forum: Announcements
09-24-2019, 11:58 AM
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Replies: 0
Views: 28,619
VR Eyetracking Analytics Lab
We are excited to announce that the WorldViz Eye Tracking Analytics Lab (https://www.worldviz.com/virtual-reality-eye-tracking) is available for purchase! Compatible with top VR eye trackers...
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Forum: Vizard
08-06-2019, 01:23 PM
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Replies: 1
Views: 11,908
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Forum: Vizard
08-06-2019, 01:19 PM
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Replies: 1
Views: 11,476
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Forum: Announcements
08-08-2018, 07:31 AM
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Replies: 0
Views: 10,451
Worldviz Launches Vizard 6
Link to the press release here:
https://www.worldviz.com/post/worldviz-launches-vizard-6
Download page:
https://www.worldviz.com/virtual-reality-software-downloads
We’re happy to announce...
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