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Search: Posts Made By: zachhendershot
Forum: Vizard 01-27-2004, 10:26 AM
Replies: 4
Views: 8,191
Posted By zachhendershot
Thanks for your help. Worked perfectly. Zach

Thanks for your help. Worked perfectly.

Zach
Forum: Vizard 01-23-2004, 01:27 PM
Replies: 4
Views: 8,191
Posted By zachhendershot
Hello, Thanks for the quick reply. We are...

Hello,
Thanks for the quick reply. We are definitely using the R2 Avatars (as documented) in the 2.14 package by loading the female.cfg file, it is loading all of the parts of the avatar data...
Forum: Vizard 01-23-2004, 12:15 PM
Replies: 4
Views: 8,191
Posted By zachhendershot
Using Cal3d Avatars

We are trying to use the default R2 Avatars (Cal3d) along with the getbone() method to attach a sensor to individual bones of the avatar. However, when we get the bone of the avatar using the names...
Forum: Vizard 10-28-2003, 09:19 AM
Replies: 3
Views: 7,423
Posted By zachhendershot
currently we're using the R2 avatars based on...

currently we're using the R2 avatars based on Cal3d. Although we're not married to either, whatever will work can be used. Thanks again.
Forum: Vizard 10-27-2003, 01:12 PM
Replies: 3
Views: 7,423
Posted By zachhendershot
Linking avatar 'bones' to a position tracker.

We are using inertiaCube^2 sensors and we want to link several bones of the avatar to several sensors in order to have control over these bones in the virtual world for a research experiment. We were...
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