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Forum: Vizard 10-09-2006, 10:45 AM
Replies: 2
Views: 8,057
Posted By Pastscapian
That's what I thought. I'll find out what card...

That's what I thought. I'll find out what card our client is going to use.

Thanks,

P
Forum: Vizard 10-09-2006, 10:44 AM
Replies: 2
Views: 9,503
Posted By Pastscapian
Thanks farshizzo, we were going to go with TGA so...

Thanks farshizzo, we were going to go with TGA so that's good news.

P
Forum: Vizard 10-09-2006, 10:28 AM
Replies: 2
Views: 9,503
Posted By Pastscapian
Best image format

Which is the best texture format for Vizard? TIF, TGA or JPG?

P
Forum: Vizard 10-09-2006, 09:43 AM
Replies: 2
Views: 8,057
Posted By Pastscapian
Triangle or Quadrangles

Does Vizard need its models to have been triangulated? C4D, our modeling app, tends to work with quads. Whilst triangulating certain gets rid of things like non-planar polygons it also ups the...
Forum: Vizard 10-07-2006, 02:48 PM
Replies: 15
Views: 17,719
Posted By Pastscapian
No, there's no COLLADA exporter for C4D. I just...

No, there's no COLLADA exporter for C4D. I just had a look at the COLLADA forum, where another C4D user posed the question and their answer was "... if enough poeple ask Maxon.." so I'll join in...
Forum: Vizard 10-03-2006, 12:18 PM
Replies: 15
Views: 17,719
Posted By Pastscapian
Forgot to ask one more question: can Vizard...

Forgot to ask one more question: can Vizard import fbx files?

P
Forum: Vizard 10-03-2006, 08:12 AM
Replies: 15
Views: 17,719
Posted By Pastscapian
Thanks for all the answers Farshizzo and and glad...

Thanks for all the answers Farshizzo and and glad to see that MuseumTech, our client, has joined in the discussion.

Whilst I've managed to greatly reduce the polygonal count of our C4D model it...
Forum: Vizard 09-20-2006, 09:38 PM
Replies: 15
Views: 17,719
Posted By Pastscapian
Thanks again. Will get back to you with more...

Thanks again.

Will get back to you with more details to the other question as I have to dash of to the airport. Thanks again.

P
Forum: Vizard 09-20-2006, 11:35 AM
Replies: 15
Views: 17,719
Posted By Pastscapian
We have to stick with C4D for the modelling, it...

We have to stick with C4D for the modelling, it was more a question of whether it's better to do the final prep and export via 3dsMax?

I think you were answering my previous post whilst I was...
Forum: Vizard 09-20-2006, 11:28 AM
Replies: 15
Views: 17,719
Posted By Pastscapian
I meant to ask if the spacial hierarchies means...

I meant to ask if the spacial hierarchies means that you can have a bunch of models, which may be 100,000 polygons or more and as long as they're all not being seen at once this is fine. Does this...
Forum: Vizard 09-20-2006, 11:12 AM
Replies: 15
Views: 17,719
Posted By Pastscapian
Thanks for all that. Cinema 4D will export...

Thanks for all that.

Cinema 4D will export 3DS, OBJ ect, but there's no OSG export, or a plugin that will do it. Would it be best to export as OBJ or go via 3dsMax (3DS) and export to Vizard from...
Forum: Vizard 09-20-2006, 09:36 AM
Replies: 15
Views: 17,719
Posted By Pastscapian
Thanks very much for that farshizo. There are...

Thanks very much for that farshizo. There are several problems here:

1. Our model is far from simple.
2. It well exceeds 200,000 polygons (unless you mean 200,000 polygons in view at a time)....
Forum: Vizard 09-20-2006, 05:08 AM
Replies: 15
Views: 17,719
Posted By Pastscapian
Model sizes

Hi all,

We are creating a model for a third party who will he using Vizard to create a virtual tour. We are modeling in Cinema4D and will be converting to .OBJ for import into Vizard. We have a...
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