Forum: Vizard
05-02-2012, 01:26 PM
|
Replies: 6
Views: 8,326
|
Forum: Vizard
05-01-2012, 05:23 PM
|
Replies: 6
Views: 8,326
|
Forum: Vizard
05-01-2012, 12:45 PM
|
Replies: 6
Views: 8,326
|
Forum: Vizard
04-30-2012, 11:45 PM
|
Replies: 6
Views: 8,326
|
Forum: Vizard
04-30-2012, 06:20 PM
|
Replies: 6
Views: 8,326
|
Forum: Vizard
04-18-2012, 12:32 PM
|
Replies: 3
Views: 8,504
|
Forum: Vizard
04-18-2012, 12:14 PM
|
Replies: 3
Views: 8,504
|
Forum: Vizard
04-17-2012, 05:42 PM
|
Replies: 3
Views: 8,504
Can I make a moving clipping plane?
I'm setting up an experiment in Vizard, and I need to control how much of an object a participant can see during movement. The trick is that I don't want to block anything else but this particular...
|
Forum: Vizard
04-17-2012, 05:25 PM
|
Replies: 4
Views: 8,043
|
Forum: Vizard
04-13-2012, 09:46 AM
|
Replies: 4
Views: 8,043
|
Forum: Vizard
04-11-2012, 03:27 PM
|
Replies: 4
Views: 8,043
Turning a path into a wireframe
Hi.
I'm currently trying to turn a set of coordinates that form a curved line into a wireframe of a road where these coordinates define the middle of the street.
The simplest I've come up with...
|
Forum: Vizard
08-02-2011, 05:22 PM
|
Replies: 1
Views: 7,502
Glitchiness in precipitation module
Hi.
I'm currently trying to use the precipitation module to simulate optic flow, and it would work perfectly were it not for some strange glitches when moving around in the environment.
To...
|
Forum: Vizard
03-22-2011, 08:14 PM
|
Replies: 5
Views: 13,825
Just to close this thread, I tried the...
Just to close this thread, I tried the preMultLinkable call you suggested and it worked perfectly. I had to apply a preEuler command to the link first, but after that it was gravy.
Thanks!
|
Forum: Vizard
03-22-2011, 12:31 PM
|
Replies: 5
Views: 13,825
|
Forum: Vizard
03-22-2011, 12:13 PM
|
Replies: 5
Views: 13,825
Thanks for the response.
I was hoping for...
Thanks for the response.
I was hoping for the solution to be something simple as this, but it gives me an error saying that the tracker object (added with the command "polhemus =...
|
Forum: Vizard
03-19-2011, 01:07 PM
|
Replies: 5
Views: 13,825
How can I link MainView with HMD and a 3d node?
Hi all,
I've hit a technical snag in the research project I'm currently working on.
I have a virtual environment, containing a 3d node (car). The car is controlled by a custom action class I...
|
Forum: Vizard
03-01-2011, 12:07 AM
|
Replies: 1
Views: 7,537
Infinite friction?
Hello.
I am trying to get a feel for the physics system in Vizard 3.0 by creating a scene with a car driving around tut_ground.wrl.
My issue at the time is with applying torque to the car when...
|
Forum: Vizard
12-01-2010, 03:07 PM
|
Replies: 4
Views: 12,529
|
Forum: Vizard
12-01-2010, 12:52 PM
|
Replies: 4
Views: 12,529
Thanks for the reply.
I had that idea myself...
Thanks for the reply.
I had that idea myself actually, but that created another problem. As clicking on the text object runs a function that parses the text, finds a URL, and loads it on the...
|
Forum: Vizard
11-30-2010, 12:58 PM
|
Replies: 4
Views: 12,529
Trouble picking text3d objects
Hello.
I am currently working on a Vizard project where a bunch of text3d objects are floating around in space, and the user can navigate forwards and backwards through the space. When a valid...
|