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Forum: Vizard 04-16-2007, 12:39 AM
Replies: 3
Views: 9,440
Posted By vjmcho
I've already tried that..

I've used PeopleMaker, computing and selecting and keeping neck vertices, and then scaling the head position and size.

But the neck still manages to do this weird thing where it looks like a...
Forum: Vizard 04-12-2007, 12:55 AM
Replies: 3
Views: 9,440
Posted By vjmcho
Attaching heads from FaceGen

Hi,

I'm using a program by Singular Inversions called FaceGen Modeller (ver 3.1). The program exports into 3ds files and VRML97 files, so bringing in the head by exporting it as a vzf in...
Forum: Vizard 09-18-2006, 11:16 AM
Replies: 1
Views: 10,643
Posted By vjmcho
Generating morphs when making new avatar heads..

I've been trying to generate a simple morph in People Maker.

I've scaled the morph and everything, and it keeps on telling me:

"Encountered geometric components with different number of...
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