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Search: Posts Made By: AySz88
Forum: Vizard 02-17-2012, 12:50 PM
Replies: 10
Views: 22,180
Posted By AySz88
Just got a chance to try it, and it works! ...

Just got a chance to try it, and it works! Thanks!
Forum: Vizard 02-15-2012, 03:24 PM
Replies: 10
Views: 22,180
Posted By AySz88
Yes - the center of the object is at the same...

Yes - the center of the object is at the same distance as the screendistance used for the orthographic projection. Thus the square mark should always have zero disparity, so it shouldn't move no...
Forum: Vizard 02-15-2012, 02:37 PM
Replies: 10
Views: 22,180
Posted By AySz88
The code always does the following at the same...

The code always does the following at the same time as calling <window>.ortho(). (Testing it just now, doing it just before or just after makes no difference.)
cave.setTracker(pos=None, ori=None)...
Forum: Vizard 02-15-2012, 02:13 PM
Replies: 10
Views: 22,180
Posted By AySz88
Part 2 of sunyhardware.py: class Keyboard: ...

Part 2 of sunyhardware.py:

class Keyboard:
"""
Implements a simulated positional tracker using the keyboard.

This class is especially useful for debugging, when access to the
HiBall...
Forum: Vizard 02-15-2012, 02:12 PM
Replies: 10
Views: 22,180
Posted By AySz88
(The bulk of the file is mostly due to...

(The bulk of the file is mostly due to documentation, which I'm keeping intact in case it's useful.)

Part 1 of sunyhardware.py:

"""
This module provides functions and classes related to the...
Forum: Vizard 02-15-2012, 02:10 PM
Replies: 10
Views: 22,180
Posted By AySz88
I do use the vizcave module, but even when I make...

I do use the vizcave module, but even when I make sure no viewpoints are moving around (like by replacing the trackers with something that doesn't move), I get a lot of different disparity values. ...
Forum: Vizard 02-14-2012, 05:46 PM
Replies: 10
Views: 22,180
Posted By AySz88
Intermittent orthographic stereo projection problems

I have an application where I am using both stereo and orthographic projection. For apparently arbitrary reasons, everything in the scene will suddenly have an incorrect disparity, all too far...
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