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Forum: Vizard 09-19-2018, 10:52 AM
Replies: 1
Views: 359
Posted By jwhopkin
Animation path translate modes

Hi,

I am currently using animation paths to translate certain objects. If I do not use paths and just use the setPosition() command on the object itself with the mode viz.ABS_GLOBAL, it places...
Forum: Vizard 09-07-2018, 09:59 AM
Replies: 2
Views: 618
Posted By jwhopkin
Thank you! I did not end up using this code but...

Thank you! I did not end up using this code but it was still very useful. My problem was the different nodes in the panel were children from another model. I ended up switching the exact child node...
Forum: Vizard 08-29-2018, 09:46 AM
Replies: 2
Views: 618
Posted By jwhopkin
Unhappy Node3D Objects in GUI Panels

Hi,

I am trying to add Node3D objects to vizdlg panels and am experiencing some difficulty. The objects are set to spin in the panel. However, after rotating a certain amount, the objects seem to...
Forum: Vizard 07-24-2018, 03:15 PM
Replies: 1
Views: 258
Posted By jwhopkin
Lightbulb Disable lighting on specific object?

Hi, I am working with an environment model that has already gone through baked lighting and works well without the given headlight or any additional lights in the scene. I also have a model which I...
Forum: Vizard 07-16-2018, 03:29 PM
Replies: 1
Views: 347
Posted By jwhopkin
Colliding with sub nodes

Hi, I am trying to get the hand model of my avatar to collide with subnodes of my main model and have them be identified. I can get the collision to work when I use model.collideMesh(node = 'obj'),...
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