Forum: Vizard
02-08-2005, 07:46 AM
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Replies: 28
Views: 35,490
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Forum: Vizard
02-03-2005, 12:43 PM
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Replies: 28
Views: 35,490
Hi,
today I just played around with the...
Hi,
today I just played around with the eye-height and yes, this is the problem. Somehow it seems to be callibrated wrong.
The following works:
viz.go(viz.PROMPT)
ppt = viz.add('vizppt.dls')...
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Forum: Vizard
02-02-2005, 04:29 PM
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Replies: 28
Views: 35,490
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Forum: Vizard
02-02-2005, 04:07 PM
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Replies: 28
Views: 35,490
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Forum: Vizard
02-02-2005, 02:40 PM
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Replies: 28
Views: 35,490
Hi,
no I don't think I get any error...
Hi,
no I don't think I get any error messages.
My hypothesis is, that somehow the eyeheight of my system is setup wrong. As I compared the two gallery files - one the original in the examples...
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Forum: Vizard
02-01-2005, 07:24 PM
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Replies: 28
Views: 35,490
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Forum: Vizard
02-01-2005, 04:44 PM
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Replies: 28
Views: 35,490
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Forum: Vizard
02-01-2005, 04:23 PM
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Replies: 28
Views: 35,490
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Forum: Vizard
02-01-2005, 03:33 PM
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Replies: 28
Views: 35,490
hi,
it prints out this:
...
hi,
it prints out this:
******************************************************************************
* VIZARD 2.50b *
* ...
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Forum: Vizard
02-01-2005, 03:04 PM
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Replies: 28
Views: 35,490
if I have the VR running I can also try to...
if I have the VR running I can also try to experiment with the rest.
So don't worry about the help-file-questions too much!
I also wondered if (and how) I could use the
mouse-motion during VR,...
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Forum: Vizard
02-01-2005, 02:30 PM
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Replies: 28
Views: 35,490
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Forum: Vizard
01-31-2005, 12:43 PM
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Replies: 28
Views: 35,490
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Forum: Vizard
01-31-2005, 09:19 AM
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Replies: 28
Views: 35,490
Remove
Thank you!
Removing of objects seems not to be possible?
Searching in this forum I found:
http://www.worldviz.com/forum/showthread.php3?s=&threadid=29&highlight=remove
"Currently you can't...
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Forum: Vizard
01-28-2005, 02:49 PM
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Replies: 28
Views: 35,490
Thank you for this good explanation.
Is...
Thank you for this good explanation.
Is there something like collidecylinder(radius, height) ? More general, are all the "standard primitives" included?
Tank you and have a great weekend!...
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Forum: Vizard
01-28-2005, 02:16 PM
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Replies: 28
Views: 35,490
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Forum: Vizard
01-28-2005, 01:25 PM
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Replies: 28
Views: 35,490
collission and scaling of objects
Hi,
collission-detection between objects does not seem to consider the scaling of objects.
I have a glider (developed in 3d Studio Max)
self.node = viz.add('../resources/joNew/glider2.wrl')...
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