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Search: Posts Made By: farshizzo
Forum: Vizard 08-03-2012, 04:36 PM
Replies: 10
Views: 57,514
Posted By farshizzo
Are you using a glove from Immersion or...

Are you using a glove from Immersion or CyberGlove Systems?

If you are using a CyberGlove Systems glove, then you need to use the cyberglove.dle extension, instead of immersion.dle. Also, if you...
Forum: Vizard 08-03-2012, 04:30 PM
Replies: 1
Views: 65,030
Posted By farshizzo
We do not currently have direct support for...

We do not currently have direct support for Organic Motion. However, their site mentions support for Autodesk MotionBuilder and our LiveCharacter product provides the ability to stream mocap data...
Forum: Vizard 07-24-2012, 11:05 AM
Replies: 3
Views: 42,336
Posted By farshizzo
Have you tried setting the laptop resolution to...

Have you tried setting the laptop resolution to match the HMD resolution (1280 x 720)? Probably won't change anything, but it's worth a shot.
Forum: Vizard 07-24-2012, 09:48 AM
Replies: 7
Views: 46,114
Posted By farshizzo
Our knowledge base site has an article describing...

Our knowledge base site has an article describing how to get Vizard working with Eclipse:

http://kb.worldviz.com/articles/1264
Forum: Vizard 07-24-2012, 09:45 AM
Replies: 3
Views: 42,336
Posted By farshizzo
Do both monitors have the same resolution...

Do both monitors have the same resolution (1280×720)? Also, I'm not sure if this is true for all cases, but duplicating displays might only be available for monitors that are attached to the same...
Forum: Vizard 07-17-2012, 12:13 PM
Replies: 8
Views: 76,018
Posted By farshizzo
Have a look at this post...

Have a look at this post (http://forum.worldviz.com/showthread.php?t=3704)
Forum: Vizard 07-16-2012, 04:04 PM
Replies: 29
Sdk
Views: 20,240,725
Posted By farshizzo
It looks like you are setting the return value...

It looks like you are setting the return value incorrectly. Try using the macro for setting return exceptions:
PYTHON_DATA_EXCEPTION(data,PyExc_RuntimeError, "errorstring");
Forum: Vizard 07-13-2012, 09:11 AM
Replies: 8
Views: 69,539
Posted By farshizzo
You don't have the latest version. Go to Help ->...

You don't have the latest version. Go to Help -> Check for Updates
Forum: Vizard 07-13-2012, 09:10 AM
Replies: 1
Views: 94,026
Posted By farshizzo
Have you tried using the...

Have you tried using the viz.MainWindow.setProjectionMatrix() command?

ObliqueProjectionMatrix = [
2n/(r-l), 0 , (r+l)/(r-l) , 0,
0 , 2n/(t-b), (t+b)/(t-b) , 0,
P31 , P32 , P33 , P34,
0 , 0 ,...
Forum: Vizard 07-13-2012, 09:04 AM
Replies: 1
Views: 47,587
Posted By farshizzo
I'm not sure which plugin you downloaded, but the...

I'm not sure which plugin you downloaded, but the only VRPN plugin you should be using is the one that comes with Vizard installer.

Regarding the data being incorrect, can you be more specific?...
Forum: Vizard 07-12-2012, 02:34 PM
Replies: 8
Views: 69,539
Posted By farshizzo
Are you using the Inertial Labs plugin that comes...

Are you using the Inertial Labs plugin that comes with the latest version of Vizard? My guess is you are not.
Forum: Vizard 07-12-2012, 11:37 AM
Replies: 8
Views: 69,539
Posted By farshizzo
Is the sensor connected to an Inertial Labs...

Is the sensor connected to an Inertial Labs Sensor Bus? If so, you will need to use the InertialLabs.addSensorBus method instead to connect to the sensor.
Forum: Vizard 07-12-2012, 11:30 AM
Replies: 29
Sdk
Views: 20,240,725
Posted By farshizzo
Can you post the full traceback? It looks like...

Can you post the full traceback? It looks like you are using passing an invalid parameter to the command method. As the traceback says, the first argument must be an int, and you are most likely...
Forum: Vizard 07-11-2012, 09:53 AM
Replies: 4
Views: 34,297
Posted By farshizzo
I'm not sure I understand what you mean by a...

I'm not sure I understand what you mean by a "random instance". Is it a valid instance? Is the position of the instance different every time you run the script?

My guess is that both "Geode-1"...
Forum: Vizard 07-09-2012, 09:40 AM
Replies: 4
Views: 34,297
Posted By farshizzo
Have you tried the following? ...

Have you tried the following?
model.getChild('Node-2').getChild('Geode-1')
Forum: Vizard 06-28-2012, 09:07 AM
Replies: 3
Views: 47,284
Posted By farshizzo
I'm not sure this will work, but another method...

I'm not sure this will work, but another method is to reparent the Vizard graphics window to the WPF window, instead of reusing the WPF window handle. This is what the Vizard Script -> Run Docked...
Forum: Vizard 06-27-2012, 01:52 PM
Replies: 3
Views: 47,284
Posted By farshizzo
I haven't embedded Vizard into a WPF application...

I haven't embedded Vizard into a WPF application before, so I'm not too familiar with the subject. Can you verify that Vizard is receiving any Windows message? For example, if you resize the vizard...
Forum: Vizard 06-27-2012, 01:32 PM
Replies: 1
Views: 38,846
Posted By farshizzo
There is no built-in torus shape in the physics...

There is no built-in torus shape in the physics engine, but you can approximate one using multiple sphere shapes. Here is a sample script that simulates a torus using 18 spheres:
import viz
import...
Forum: Vizard 06-27-2012, 01:19 PM
Replies: 1
Views: 40,143
Posted By farshizzo
The default headlight is a directional light. If...

The default headlight is a directional light. If you are accessing the light in a fragment shader, then the direction vector will be stored in gl_LightSource[0].position.xyz.
Forum: Vizard 06-27-2012, 01:11 PM
Replies: 10
Views: 57,514
Posted By farshizzo
Do you have Immersion's VirtualHand SDK installed...

Do you have Immersion's VirtualHand SDK installed on your system? It is required for the plugin to load.
Forum: Vizard 06-18-2012, 09:31 AM
Replies: 5
Views: 40,588
Posted By farshizzo
You can use the following code to link the quad...

You can use the following code to link the quad to the center of the main window:viz.link(viz.MainWindow.CenterCenter,clusterQuad)
Forum: Vizard 06-15-2012, 09:04 AM
Replies: 4
Views: 135,225
Posted By farshizzo
The exporter requires that a material be assigned...

The exporter requires that a material be assigned to the mesh in order to export it. Try applying a material and then re-export the mesh.
Forum: Vizard 06-14-2012, 12:44 PM
Replies: 1
Views: 34,029
Posted By farshizzo
The following code uses a post-process effect to...

The following code uses a post-process effect to horizontally flip the final rendered image:#Flip rendered image horizontally
flipWindow = viz.addWindow(size=(1,1),pos=(0,1),clearMask=0,order=100)...
Forum: Vizard 06-14-2012, 12:34 PM
Replies: 5
Views: 40,588
Posted By farshizzo
Add the quad to viz.ORTHO instead of viz.SCREEN....

Add the quad to viz.ORTHO instead of viz.SCREEN. Objects added to viz.ORTHO will maintain the same pixel size and aspect ratio, regardless of the window size. The scale and position of the object...
Forum: Vizard 06-12-2012, 02:20 PM
Replies: 3
Views: 27,766
Posted By farshizzo
This is a bug in the current version when...

This is a bug in the current version when stopping an action with a delay. This will be fixed in the next release, but as a workaround you can set the delay option to 0. This should cause the...
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