Forum: Vizard
01-11-2005, 06:05 AM
|
|
Replies: 20
Views: 83,245
|
Forum: Vizard
01-11-2005, 06:02 AM
|
|
Replies: 20
Views: 83,245
|
Forum: Vizard
01-10-2005, 05:09 PM
|
|
Replies: 20
Views: 83,245
|
Forum: Vizard
01-10-2005, 04:31 PM
|
|
Replies: 20
Views: 83,245
|
Forum: Vizard
01-10-2005, 04:29 PM
|
|
Replies: 20
Views: 83,245
>What kind of object is myroom?
It is the...
>What kind of object is myroom?
It is the room from the getting-started tutorial.
>Are you getting any error messages?
No
>Is the ball actually intersecting with the room mesh when your...
|
Forum: Vizard
01-10-2005, 03:59 PM
|
|
Replies: 20
Views: 83,245
A. The ball and the room are the only ones but...
A. The ball and the room are the only ones but soon there will be more objects then I will need it anyway.
So if my room is called myroom and my ball is called ball why does this not work?
This is...
|
Forum: Vizard
01-10-2005, 09:35 AM
|
|
Replies: 20
Views: 83,245
|
Forum: Vizard
01-10-2005, 07:40 AM
|
|
Replies: 20
Views: 83,245
To check for collision I tried:
...
To check for collision I tried:
collidables=[]
myroom.collidemesh()
collidables.append(myroom)
ball.collidesphere(0.25)
collidables.append(ball)
|
Forum: Vizard
01-10-2005, 06:45 AM
|
|
Replies: 20
Views: 83,245
Properties of Objects
Hi,
how can I find out, which properties objects posess?
I'm trying to built a collide-function for objects as you did in the duckcourt example.
There you used a object-function called...
|
Forum: Vizard
01-07-2005, 02:07 PM
|
|
Replies: 7
Views: 54,112
I have the two points, now I want to make the...
I have the two points, now I want to make the ball move between these two points.
vectorToPoint (even if the name sounds different) should return a vector (Help: This command will return a...
|
Forum: Vizard
01-07-2005, 12:51 PM
|
|
Replies: 7
Views: 54,112
you wrote:
>If you simply wanted to draw the...
you wrote:
>If you simply wanted to draw the lines on the screen then you wouldn't need the 3d coordinates
no, I don't want to simply draw lines on the screen - i want to generate a vector for...
|
Forum: Vizard
01-07-2005, 12:49 PM
|
|
Replies: 7
Views: 54,112
|
Forum: Vizard
01-07-2005, 12:35 PM
|
|
Replies: 7
Views: 54,112
dear farshizzo,
You wrote:
>The...
dear farshizzo,
You wrote:
>The viz.screentoworld command >returns a 3d vector in world >coordinates that points into the >screen from the given 2d screen >coordinates.
I still don't...
|
Forum: Vizard
01-07-2005, 11:55 AM
|
|
Replies: 7
Views: 54,112
Draw Line between Points selected by mouse
Hi,
the following program should draw a line between two in the "world" selected by mouse.
As viz.screentoworld(viz.mousepos()) returns a vector - is there an easier way to figure out the point...
|
Forum: Vizard
01-07-2005, 11:47 AM
|
|
Replies: 8
Views: 36,859
|
Forum: Vizard
01-06-2005, 01:34 PM
|
|
Replies: 8
Views: 36,859
Found it, the error was at the line
...
Found it, the error was at the line
y=y0+i*0,03
(Accidently a comma slipt in)
Short question to hierarchical Objects - guess (as I tried) this is not possible:
Say I want an object to...
|
Forum: Vizard
01-06-2005, 12:50 PM
|
|
Replies: 8
Views: 36,859
|
Forum: Vizard
01-06-2005, 11:00 AM
|
|
Replies: 8
Views: 36,859
Move Objects
Hi,
I'm trying to move a ball through a room.
I know that there are certain built in functions to move it, but as I want to be very flexible I want / have to write my own movement-function.
def...
|