Forum: Vizard
05-25-2012, 06:42 AM
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Replies: 4
Views: 58,743
That's strange, because we've purchased the...
That's strange, because we've purchased the Complete Character set in 2011. Could we somehow get the correct .cfg files for the Complete Characters? I assume that you would need some kind of proof of...
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Forum: Vizard
05-25-2012, 01:22 AM
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Replies: 4
Views: 58,743
Solution to my problem
I've found a solution to my problem and I thought it would be nice to share it with you. The example that I give here is based on the avatar 'casual20_m_highpoly' from the complete character set. The...
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Forum: Vizard
05-24-2012, 02:32 AM
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Replies: 4
Views: 58,743
making a Complete Character Set character speak
Hi all,
I'm trying to get one of the avatars from the Complete Character Set to speak, using vizact.speak(). However, the error message that the character does not have a jaw bone appears, and...
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Forum: Vizard
04-20-2012, 06:17 AM
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Replies: 3
Views: 27,507
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Forum: Vizard
04-20-2012, 06:07 AM
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Replies: 1
Views: 28,578
When it comes to linking objects in vizard, you...
When it comes to linking objects in vizard, you have to use the commands link.preEuler([yaw,pitch,roll]) and link.preTrans([x,y,z]) functions after creating the link instead of vehicle0.setEuler and...
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Forum: Vizard
04-20-2012, 01:32 AM
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Replies: 3
Views: 27,507
Works like a charm, thanks Jeff! My solution...
Works like a charm, thanks Jeff! My solution consists of using three lists (one for yaw, pitch, and roll) which I append the current yaw, pitch, and roll to and start reading from the beginning after...
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Forum: Vizard
04-19-2012, 05:28 AM
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Replies: 3
Views: 27,507
Avatar mimicking after
Hi all,
I'm trying to make an avatar mimic the head movements of a participant with a delay of 4 seconds. In the code below, I'm writing the euler information of the viz.MainView to a file (1.log)...
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Forum: Vizard
06-23-2009, 07:42 AM
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Replies: 3
Views: 32,469
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Forum: Vizard
06-14-2009, 02:30 PM
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Replies: 3
Views: 32,469
Collision of two boxes
I'm trying to figure out how to improve some old code by using classes. The current situation is that I try to collide two boxes (box1 and box2) and after collision, box2 should change color. Now I...
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Forum: Vizard
06-04-2008, 11:15 AM
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Replies: 5
Views: 84,355
Packages are indeed being dropped:
Did not...
Packages are indeed being dropped:
Did not receive new update from server on frame 2
Did not receive new update from server on frame 21
Did not receive new update from server on frame 40
Did not...
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Forum: Vizard
06-04-2008, 10:47 AM
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Replies: 5
Views: 84,355
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Forum: Vizard
06-04-2008, 10:16 AM
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Replies: 5
Views: 84,355
Linking problems with Live Character
Hi all,
I'm encountering a strange problem with linking the mainview to a bone of an animated avatar.
Whenever I use an avatar that's being animated by the Live Character's plugin for...
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Forum: Vizard
06-04-2008, 09:44 AM
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Replies: 8
Views: 116,240
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Forum: Vizard
05-30-2008, 01:14 PM
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Replies: 8
Views: 116,240
Farshizzo: thank you very much for the sample...
Farshizzo: thank you very much for the sample code! It works perfectly. I tried to do the same while using the live characters plugin and for some reason it didn't work then. I guess linking the box...
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Forum: Vizard
05-29-2008, 10:20 AM
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Replies: 8
Views: 116,240
I don't really know what the difference is, but...
I don't really know what the difference is, but what my task is that a participant controlling an avatar has to touch several quads. Each quad has a bounding box around it, and every time the avatar...
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Forum: Vizard
05-26-2008, 10:34 AM
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Replies: 8
Views: 116,240
Hi Farshizzo,
Could you post the code for...
Hi Farshizzo,
Could you post the code for dynamic collision with live characters? The rest of the task is done now, and I have been struggling with the code to create something like you said...
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Forum: Vizard
05-15-2008, 05:09 AM
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Replies: 2
Views: 33,419
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Forum: Vizard
05-14-2008, 10:38 AM
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Replies: 8
Views: 116,240
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Forum: Vizard
05-14-2008, 08:47 AM
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Replies: 2
Views: 33,419
Strange bug concerning a mirror
Hi all,
I'm having some strange problems with my mirror. When I use viz.go(viz.HMD | viz.STEREO), the right half of the mirror doesn't reflect everything (mainly not my avatar and the frames of...
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Forum: Vizard
05-13-2008, 05:39 AM
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Replies: 3
Views: 52,472
Thanks for your scripts, that was what I was...
Thanks for your scripts, that was what I was looking for. Btw I like te way of mirroring in you first script, but that kind is impossible if the mirror is not on the edge of the environment. That's...
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Forum: Vizard
05-13-2008, 05:06 AM
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Replies: 8
Views: 116,240
Collision of an avatar with a quad
Hi all,
I'm having some problems with a task I'm making. I want to do something when an avatar touches a texquad. Therefore I created the texquad, added a collidebox around it and tested the...
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Forum: Vizard
05-07-2008, 09:05 AM
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Replies: 3
Views: 52,472
Eyes that keep looking at the mirror
Hi all,
I'm trying to adjust my experiment so that the avatar that will be animated by a participant will keep looking at the mirror with its eyes. For testing purposes, I tried the...
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Forum: Vizard
05-06-2008, 06:56 AM
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Replies: 1
Views: 28,808
changing paintings of art gallery demo
Hi all,
How can I change the paintings in the art gallery demo? I need to change the painting with the self portret of Van Gogh on it. How can I manipulate that painting? I tried using this code...
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Forum: Vizard
05-06-2008, 06:47 AM
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Replies: 3
Views: 32,944
Almost forgot: after adding Dtrack listener to...
Almost forgot: after adding Dtrack listener to the scene and activating it, you have to create a model binding. Only after the listener is online, live and a model binding is created, you will see...
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Forum: Vizard
05-06-2008, 04:35 AM
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Replies: 3
Views: 32,944
Hi Leah,
I haven't found a good tutorial for...
Hi Leah,
I haven't found a good tutorial for it yet, but I'm animating an avatar in Vizard using MotionBuilder and Dtrack software so I think I can help you. If you're also using Dtrack to receive...
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