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Search: Posts Made By: tokola
Forum: Vizard 01-29-2013, 05:11 PM
Replies: 4
Views: 29,134
Posted By tokola
animating textures - addendum

This is an update of what HAS worked for me so far, although it seems counter intuitive. I had to split the object vertically in two sub-objects with names belt1 and belt2, and use the following code...
Forum: Vizard 01-29-2013, 04:21 PM
Replies: 4
Views: 29,134
Posted By tokola
animating textures

Veleno, thanks for the response! :D

Although you did clear some things I still can't make Vizard recognize any other texture besides the one assigned in the diffuse port of the material (unit #0)....
Forum: Vizard 01-28-2013, 09:59 AM
Replies: 4
Views: 38,521
Posted By tokola
Problems still unresolved!

Farshizzo,
could you please share your knowledge on the issues mentioned above, and clarify things? I still couldn't overcome the collision and view offset problems, and it's rather imperative to...
Forum: Vizard 01-27-2013, 06:28 PM
Replies: 4
Views: 29,134
Posted By tokola
Unhappy Texture map channel =! texture unit

Hi there,

I've been struggling for too long to make an effect using a turning belt (attached). I wanted to make the texture move along the T dimension but it happens on both sides of the belt...
Forum: Vizard 01-25-2013, 01:03 PM
Replies: 3
Views: 25,570
Posted By tokola
Unsupported video formats - samples

I am running Windows 7, 64-bit.
I attach two of the files I have been trying that give me those error messages. They both play fine in WMP.

Thanks,
tokola
Forum: Vizard 01-23-2013, 09:12 AM
Replies: 3
Views: 25,570
Posted By tokola
Unhappy Unsupported video formats

Hi there.

I am trying to use a very small video as a texture and it seems that most of the file formats are not supported by Vizard, although the documentation says "Vizard supports any video file...
Forum: Vizard 01-19-2013, 12:13 PM
Replies: 4
Views: 38,521
Posted By tokola
Red face Some more detail please!

Farshizzo,
thanks for your reply however I had 33% success! The scale worked fine but I still have the other two problems:
1) You didn't respond on how to deactivate collision of the robot with the...
Forum: Vizard 01-16-2013, 10:24 AM
Replies: 4
Views: 38,521
Posted By tokola
Exclamation Problems still exist! HELP!

Any help on these please!?!?
I still have those problems and need to find a solution/workaround soon.
Thanks,
tokola
Forum: Vizard 01-16-2013, 10:20 AM
Replies: 1
Views: 24,114
Posted By tokola
Question Separate vizinfo in each window

Hi there.
I would like to know if I can specify the window for a vizinfo box. I could not find such an option in the available <vizinfo> module commands, but I was wondering if there is a workaround...
Forum: Vizard 01-13-2013, 11:22 AM
Replies: 4
Views: 38,521
Posted By tokola
Multiple views with robot: collision & scaling problems

Hi there.

I am building a collaborative game where I have 3 views in 3 separate windows and I am using Steve (the robot) as a representation of the each player on the other 2 views (besides its...
Forum: Vizard 11-30-2012, 12:51 PM
Replies: 2
Views: 34,976
Posted By tokola
Truth is I wasn't doing that, but why should this...

Truth is I wasn't doing that, but why should this matter since the EventClass instance of each Interaction object has it's own callbacks? Isn't this the purpose of EventClass after all, to be able to...
Forum: Vizard 11-30-2012, 10:45 AM
Replies: 2
Views: 34,976
Posted By tokola
EventClass used with multiple joysticks

Hi there.

I have been struggling to make multiple events with multiple joysticks but it seems the last event always supersedes the previous ones. I have used EventClass to do, taken as an example...
Forum: Vizard 11-21-2012, 10:48 AM
Replies: 2
Views: 34,344
Posted By tokola
Thanks a lot Jeff, it was eventually my...

Thanks a lot Jeff,

it was eventually my carelessness, since I was using another class name not residing in the module:D

The linking works fine besides the fact that I can't get rid of the robot...
Forum: Vizard 11-19-2012, 04:39 PM
Replies: 2
Views: 34,344
Posted By tokola
Question 'module' object is not callable???

Hi there.:D
I am trying to do something seemingly simple. I want to have an avatar (steve) attached to different views and I am using the roboChase code in my own Player class (shown below). The...
Forum: Vizard 11-10-2012, 05:15 PM
Replies: 4
Views: 34,177
Posted By tokola
Thanks for replying. I have tested the DualShock...

Thanks for replying. I have tested the DualShock with that code before and it didn't work. I haven't probably checked the Rumblepad which eventually reads the right analog as twist (y axis) and...
Forum: Vizard 11-10-2012, 04:57 PM
Replies: 1
Views: 24,096
Posted By tokola
Unhappy steve setTracker not working anymore

Hi there,

I have been trying to use the robot (steve) in one of my projects, but I get the following error when calling the setTracker function
Traceback (most recent call last):
File...
Forum: Vizard 11-07-2012, 04:55 PM
Replies: 4
Views: 34,177
Posted By tokola
Same problem of using 2nd analog stick

I am trying to use the right stick and cannot manage to read its position. I have used the joystick.py example but it doesn't work; hat returns position of the D-pad while slider is not working at...
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