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Search: Posts Made By: whj
Forum: Vizard 09-15-2008, 01:01 PM
Replies: 10
Views: 57,727
Posted By whj
Unhappy Hi, After thinking it over, I feel I should...

Hi,

After thinking it over, I feel I should not use collision in this case. Because I need to prevent crash instead of allowing collision. Is there any way I can calculate the position after a...
Forum: Vizard 09-10-2008, 11:12 AM
Replies: 10
Views: 57,727
Posted By whj
real time collision on animation path

Hello,

I'd like to simulate some cars running on the road without crash. Cars are animated by animation path and those paths have intersection. I use .collideBox() and .enable(viz.COLLIDE_NOTIFY)...
Forum: Vizard 09-08-2008, 12:13 PM
Replies: 5
Views: 42,279
Posted By whj
Thank you, Jeff. That works very well.

Thank you, Jeff. That works very well.
Forum: Vizard 09-05-2008, 10:16 AM
Replies: 5
Views: 42,279
Posted By whj
Hi, I have another question on animation path. ...

Hi, I have another question on animation path.

When I use path.autorotate(), all my cars move along their current trajectory, which is great. But some of them move forward, and some of them move...
Forum: Vizard 08-29-2008, 03:01 PM
Replies: 5
Views: 42,279
Posted By whj
Thank you.

Thank you.
Forum: Vizard 08-28-2008, 02:34 PM
Replies: 5
Views: 42,279
Posted By whj
animation question

hi,

I'm trying to create an animation of a moving car. Animation path seems to be a handy way. But I also want to change the speed of the car or even stop the car when some event occurs. I don't...
Forum: Vizard 05-01-2008, 02:09 PM
Replies: 5
Views: 36,385
Posted By whj
The the updated loader for the Switch node works...

The the updated loader for the Switch node works very well. Thanks a lot.
Forum: Vizard 05-01-2008, 09:56 AM
Replies: 5
Views: 36,385
Posted By whj
Hi, I also found that if I use "repeat UV"...

Hi,

I also found that if I use "repeat UV" in texture mapping polygon model, all texture lost again. But after I convert the obj file into 3ds file, it works fine. Does it mean 3ds file is more...
Forum: Vizard 05-01-2008, 09:23 AM
Replies: 5
Views: 36,385
Posted By whj
Thanks for the reply. What's Switch node? Is...

Thanks for the reply.

What's Switch node? Is it a concept in Vizard or Maya?

I found that if I export the model to obj file, at least the polygon surface works fine, but all nurbs surfaces lost...
Forum: Vizard 04-29-2008, 02:42 PM
Replies: 5
Views: 36,385
Posted By whj
texture problem with .wrl file

Hello,

I created a simple scene by maya 7.0 and exported it as file "test.wrl". The scene includes both polygon and nurbs surfaces with texture. When I loaded it into vizard using...
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