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Search: Posts Made By: cade_mccall
Forum: Vizard 03-17-2005, 11:58 AM
Replies: 3
Views: 199,178
Posted By cade_mccall
loading anacapa avatars

How do you load these anacapa avatars into vizard? We're used to using cfg files but this is apparently a different system.
Forum: Vizard 03-16-2005, 09:37 PM
Replies: 1
Views: 33,292
Posted By cade_mccall
text to screen

Worldvizzle:

How do you add text that's stuck to the screen using your script (and not the GUI)?
Forum: Vizard 12-03-2004, 11:18 AM
Replies: 1
Views: 30,542
Posted By cade_mccall
cal3d textures

Oscar-

You may have already tried this, but if not:

1) Open the avatar's file with Notepad;

2) Make sure the directory you are using in this file ("path = ") is the directory in which your...
Forum: Vizard 11-11-2004, 05:32 PM
Replies: 2
Views: 20,746
Posted By cade_mccall
This is the output: Scaling image...

This is the output:

Scaling image 'C:\DOCUME~1\199reg\LOCALS~1\Temp\fem64A.tmp.bmp' from (768,768) to (1024,1024)

Scaling image 'Female/heads/122_1.jpg' from (448,129) to (512,128)

I'm not...
Forum: Vizard 11-09-2004, 10:06 PM
Replies: 2
Views: 20,746
Posted By cade_mccall
avatars slowing me down

Hey guys-
I have this problem that I don't remember having with the old avatars. I load up my scripts and as soon as an avatar appears in the HMD (or on the monitor), the output window says that the...
Forum: Vizard 10-26-2004, 08:09 PM
Replies: 3
Views: 38,386
Posted By cade_mccall
still pulling the trigger

Hey-
I know it's months later, but I'm having the same problem on another new computer. I tried the joystick program and it doesn't work with my gun. The gun is plugged into the port on the sound...
Forum: Vizard 09-21-2004, 10:51 PM
Replies: 3
Views: 38,386
Posted By cade_mccall
sid.trigger

Hi,
I've plugged a video game gun into the sound card and I'm trying to use the trigger in Vizard. In the past, we've used sid.trigger(). However, this isn't working on the new computer. Any ideas?
Forum: Vizard 09-20-2004, 12:31 PM
Replies: 2
Views: 25,104
Posted By cade_mccall
Thanks

Thanks for the speedy response. That did the trick.
Forum: Vizard 09-20-2004, 12:15 PM
Replies: 2
Views: 25,104
Posted By cade_mccall
too many heads

I'm putting peoplemaker heads on my avatars. It's working, but but the default heads remain. How do I get rid of them?
Forum: Vizard 09-09-2004, 05:35 PM
Replies: 3
Views: 22,427
Posted By cade_mccall
sorry

Thanks for your quick reply. In assembling a sample script to show you my problem I found my mistake. Sorry to have bothered you.
Forum: Vizard 09-09-2004, 01:33 PM
Replies: 3
Views: 22,427
Posted By cade_mccall
Question spinto

I'm trying to spin each member in an array of objects. However, when I put a spin or spinto command in a 'for' loop for this array the program crashes. It gives an error that has something to do with...
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