Forum: Vizard
07-10-2009, 01:06 AM
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Replies: 3
Views: 31,783
OSGExp does not recognize the Max 2010...
OSGExp does not recognize the Max 2010 installation here either (stops while installing)... Can I force the OSGExp to install? I really need to export something to OSG this weekend....
I'l try a...
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Forum: Vizard
09-25-2006, 05:28 AM
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Replies: 5
Views: 32,299
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Forum: Vizard
09-22-2006, 02:42 AM
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Replies: 5
Views: 32,299
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Forum: Vizard
09-20-2006, 02:34 AM
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Replies: 5
Views: 32,299
Simplifying Avatars
I finally got my avatars walking in my scene. I recorded paths and let them walk along it with many randomly chosen variables, to let it look like they walk themselves.
But the next problem is the...
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Forum: Vizard
09-14-2006, 06:38 AM
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Replies: 12
Views: 72,083
Update:
I encountered something strange: I...
Update:
I encountered something strange: I cannot extract a list of children from my .ive file, although I can acces the children by name.
So:
ObjectsinMall = mall.getChildren() is an empty...
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Forum: Vizard
09-14-2006, 03:35 AM
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Replies: 12
Views: 72,083
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Forum: Vizard
09-13-2006, 02:17 PM
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Replies: 12
Views: 72,083
OK, importing the scene this way works, but...
OK, importing the scene this way works, but importing it as a stage doesn't. Now I know... I'll play with it some more tomorrow at 'work'. Thanks a lot for your help!!!
BTW:Is this a bug, or a...
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Forum: Vizard
09-13-2006, 02:55 AM
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Replies: 12
Views: 72,083
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Forum: Vizard
09-13-2006, 02:35 AM
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Replies: 12
Views: 72,083
I'm going mad....
I added a collidemesh to...
I'm going mad....
I added a collidemesh to the scene objects, but I'm not sure that that went correctly, because I have a lot of objects with the same name and Vizard does not have a wildcard...
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Forum: Vizard
09-12-2006, 11:43 AM
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Replies: 12
Views: 72,083
This seems to work, I'll try backing up a few...
This seems to work, I'll try backing up a few steps and recreate this code in my model.
I added male.disable(viz.DYNAMICS), because else the avatar looks very blurry (drawing error or so?)
AlsoI...
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Forum: Vizard
09-12-2006, 08:47 AM
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Replies: 12
Views: 72,083
Collision with avatars and scene not working
Hi!
I import a scene from OSG (.ive file) into Vizard 3.0 and want to have avatars walking around in it. I have it working, but it takes to much calculation time, so I'm trying to make it better....
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