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Forum: Vizard 08-23-2006, 12:45 PM
Replies: 7
Views: 261,485
Posted By betancourtb82
Avatars in an array and link/unlink

I was wondering if I can get some assistance on this. I created a program that introduces 3 avatars to a user. The user then shoots the avatar by clicking on the avatar that his "holding" a weapon....
Forum: Vizard 08-17-2006, 02:30 PM
Replies: 1
Views: 28,031
Posted By betancourtb82
Keeping Count

I'm creating a program in which a user can click the mouse to shoot a bullet. I would like to be able to show the user how many bullets they have used. Is there a way to use vizinfo to keep a...
Forum: Vizard 08-16-2006, 01:33 PM
Replies: 0
Views: 22,972
Posted By betancourtb82
Holding Objects

I was wondering if anyone can help me out. I have an avatar array and I would like for each avatar to hold one weapon using the GetWeapon() function. I was wondering if it would be possible to, on...
Forum: Vizard 06-07-2006, 12:00 PM
Replies: 13
Views: 38,338
Posted By betancourtb82
If I create a handle using avatar.weapon =...

If I create a handle using avatar.weapon = myphone, is that a global variable? How would I get the RemoveAvatar function to recognize that handle?
Forum: Vizard 06-05-2006, 03:34 PM
Replies: 51
Views: 151,559
Posted By betancourtb82
Text Entry

I'm trying to figure out a way to write a scenario where a word (scrambled) would be placed on screen and the user would have to type out the word (unscrambled). Is there anyway to have the user be...
Forum: Vizard 06-01-2006, 11:25 AM
Replies: 8
Views: 29,111
Posted By betancourtb82
Ok, that problem was solved. It turns out the...

Ok, that problem was solved. It turns out the way the disclaimer is commented affects the program, causing the error. The disclaimer comments have #******** which causes this problem. I did...
Forum: Vizard 06-01-2006, 10:55 AM
Replies: 8
Views: 29,111
Posted By betancourtb82
I tried to run it but I get a few errors. Any...

I tried to run it but I get a few errors. Any idea why?

C:\Documents and Settings\WorldViz\Desktop\ispace\ispace\content\demo.py:12: DeprecationWarning: Non-ASCII character '\x96' in file...
Forum: Vizard 06-01-2006, 10:21 AM
Replies: 8
Views: 29,111
Posted By betancourtb82
Thanks a bunch! I'll check them out.

Thanks a bunch! I'll check them out.
Forum: Vizard 05-31-2006, 12:51 PM
Replies: 8
Views: 29,111
Posted By betancourtb82
How do I make it a module? Also what is this...

How do I make it a module? Also what is this command for:
viz.get( viz.YOUR_WORLD ).rock( viz.FOREVER ) and where would I put it.

thanks
Forum: Vizard 05-30-2006, 11:09 AM
Replies: 8
Views: 29,111
Posted By betancourtb82
transitions

Is there a way to transition between two different environments? I have one file called conditioning.py where subjects get accustomed to the VR environment. After that they go into another scenario...
Forum: Vizard 05-25-2006, 11:07 AM
Replies: 5
Views: 29,393
Posted By betancourtb82
I'm using the .act() command to have the avatar...

I'm using the .act() command to have the avatar speak a wav file. I'm using the biohead_talk.vzf face. It works fine when I use the jfk.wav file but when I insert any other wav file the lips...
Forum: Vizard 05-23-2006, 01:37 PM
Replies: 13
Views: 38,338
Posted By betancourtb82
I tried adding link.remove() but it gave me...

I tried adding link.remove() but it gave me errors. I added it in the RemoveAvatar() function. Can I have an example of how to do this in the remove avatar function?
Forum: Vizard 05-23-2006, 11:02 AM
Replies: 13
Views: 38,338
Posted By betancourtb82
I have a question that is related to this topic. ...

I have a question that is related to this topic. Each avatar that enters the room is holding one of three objects (a gun, a camera, or a phone). When I define the avatar, I put in a function called...
Forum: Vizard 05-22-2006, 02:35 PM
Replies: 0
Views: 24,778
Posted By betancourtb82
Avatar Faces

I'm trying to make avatar faces and we have been successful in making them, however when we try to link each vzf file with a biohead, it links all bioheads to the same biohead. We want to be able to...
Forum: Vizard 05-19-2006, 09:34 AM
Replies: 13
Views: 38,338
Posted By betancourtb82
Worked Great! I used your first suggestion. ...

Worked Great! I used your first suggestion. THANKS A BUNCH!!!
Forum: Vizard 05-19-2006, 09:02 AM
Replies: 13
Views: 38,338
Posted By betancourtb82
I tried doing that, but unfortunately the enable...

I tried doing that, but unfortunately the enable command comes back too quickly. If I just disable the collisions then it works but if I try to enable them again in RestoreAvatar, then I am still...
Forum: Vizard 05-18-2006, 11:49 AM
Replies: 13
Views: 38,338
Posted By betancourtb82
Ok, I did the box tactic, however now i'm not...

Ok, I did the box tactic, however now i'm not sure how to reference the boxes. When an avatar gets hit I say "if info.object in characters (the character array of avatars). How Can I do this with the...
Forum: Vizard 05-18-2006, 10:59 AM
Replies: 13
Views: 38,338
Posted By betancourtb82
Is there a way to name the faces (e.g....

Is there a way to name the faces (e.g. info.object.faces) or something like that? I don't want to have to add the box because it will add another object to have to worry about, but if that's the...
Forum: Vizard 05-17-2006, 12:04 PM
Replies: 13
Views: 38,338
Posted By betancourtb82
Face Hits

I'm having a problem using faces on my avatars. I define my avatars using the following code:
#Avatars
for x in range(0,3):
if x == 0:
male = viz.add(people[0])
male.face(faces[0])
...
Forum: Vizard 05-16-2006, 12:52 PM
Replies: 1
Views: 22,172
Posted By betancourtb82
Warnings

I have a problem with the room I have created. I modeled it after the room.wrl file that comes with vizard; however I have taken out some of the children via the remove() call.

myroom =...
Forum: Vizard 05-04-2006, 02:23 PM
Replies: 6
Views: 56,122
Posted By betancourtb82
I created this data file but one question I had...

I created this data file but one question I had was whether there was a way to place Headings at the beginning of the file. If you notice right now, there is text (eg 'male count', 'female count',...
Forum: Vizard 05-04-2006, 02:13 PM
Replies: 12
Views: 39,859
Posted By betancourtb82
Thank you, worked GREAT

Thank you, worked GREAT
Forum: Vizard 05-04-2006, 12:35 PM
Replies: 12
Views: 39,859
Posted By betancourtb82
Ok, I understand that part, but my problem is how...

Ok, I understand that part, but my problem is how do I let the program know that the avatar is holding that object. In the MoveBullet function shown above, I identify the avatar "attribute" as...
Forum: Vizard 05-04-2006, 11:00 AM
Replies: 12
Views: 39,859
Posted By betancourtb82
Talking PERFECT! Thanks for the help. Can I do the same...

PERFECT! Thanks for the help. Can I do the same thing with the object they are holding? Since the object is a different array that's merely linked to this one, how do I identify the object in...
Forum: Vizard 05-04-2006, 10:25 AM
Replies: 12
Views: 39,859
Posted By betancourtb82
Thanks that helped a lot. I have the program...

Thanks that helped a lot. I have the program functioning as I wanted it to. My next step is to "tag each avatar". When I call the avatars using:
#Create all the avatars and add them to the...
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