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Search: Posts Made By: brunomartelli
Forum: Vizard 07-20-2013, 08:32 AM
Replies: 5
Views: 37,147
Posted By brunomartelli
what is the default far clip plane? is there any...

what is the default far clip plane? is there any way to just specify the near clip and leave far at default?
Forum: Vizard 07-19-2013, 08:48 AM
Replies: 7
Views: 64,215
Posted By brunomartelli
back to my scene. with no sync frames and sync...

back to my scene. with no sync frames and sync draw the fps is higher but variable, with sync frames and sync draw the fps is lower and also variable.

my scene has a large number of landscape...
Forum: Vizard 07-19-2013, 08:27 AM
Replies: 12
Views: 31,606
Posted By brunomartelli
LOd

add the LOD helper, set it to the origion of model, call your LOD meshes LOD01, LOD02 etc. put them into the slots. The max min numbers indicate when the LODs will switch. so first would be say 0 -...
Forum: Vizard 07-18-2013, 04:30 PM
Replies: 1
Views: 57,692
Posted By brunomartelli
answered my own question = you have to set ...

answered my own question = you have to set

avatar.execute(1)

not

avatar.state(1)
Forum: Vizard 07-18-2013, 04:16 PM
Replies: 1
Views: 57,692
Posted By brunomartelli
SetAnimationTime doesnt...

hi i have this:

bill = viz.addAvatar('LandMan.cfg' )

bill.state(1)
bill.setPosition( 30000 , -50, 30000)
bill.setScale(50, 50, 50)
bill.setAnimationTime(1,600)

the animation is track 1,...
Forum: Vizard 07-18-2013, 02:17 PM
Replies: 7
Views: 64,215
Posted By brunomartelli
ok that runs fast but there is no stereo...

ok that runs fast but there is no stereo...
Forum: Vizard 07-16-2013, 12:46 PM
Replies: 7
Views: 64,215
Posted By brunomartelli
bump

(((message wants 10 more characters)))
Forum: Vizard 07-13-2013, 04:32 PM
Replies: 12
Views: 31,606
Posted By brunomartelli
Osg mesh how to add LOD

ive tried this:
http://docs.worldviz.com/vizard/Frequently_asked_questions.htm#1_6

to add LOD meshes to my main mesh but doesn't seem to work. Anyone know how to???

thanks
Forum: Vizard 07-13-2013, 08:50 AM
Replies: 1
Views: 26,097
Posted By brunomartelli
open the model in 3dsmax and export as .osgb. You...

open the model in 3dsmax and export as .osgb. You need the .osgb exporter plugin thou'
Forum: Vizard 07-11-2013, 07:25 AM
Replies: 7
Views: 64,215
Posted By brunomartelli
Yes running same scene, machines are synced with...

Yes running same scene, machines are synced with Vizards Cluster app

with clustering 30fps, without 190fps
with clustering (no sync frames) 44 - 60fps
Forum: Vizard 07-10-2013, 03:57 PM
Replies: 7
Views: 64,215
Posted By brunomartelli
CAVE screen lag

Hi

Im wondering we've got 12 projectors in the CAVE, but when navigating now there is a sort of lag in some of the screens sometimes. We have updated to latest vizard etc. Any ideas what it might...
Forum: Vizard 05-13-2013, 08:08 AM
Replies: 3
Views: 63,564
Posted By brunomartelli
yes but how specifically do I set the animation...

yes but how specifically do I set the animation frame? I have a motion captured character, exported from 3dsmax using the Cal3d exporter, it has 1 animation and

bill =...
Forum: Vizard 05-08-2013, 12:21 PM
Replies: 3
Views: 63,564
Posted By brunomartelli
Animation

I have some mocap characters and i want to be able to jump to and play from a particular frame - how do i do that?
Forum: Vizard 05-01-2013, 08:47 AM
Replies: 1
Views: 22,895
Posted By brunomartelli
flynavigate

anyone know how to make the 'flynavigate' move forward quicker?

thanks
Forum: Vizard 05-01-2013, 08:41 AM
Replies: 5
Views: 29,310
Posted By brunomartelli
what is that 'sensitivity' function please? how...

what is that 'sensitivity' function please? how do you make it go?
Forum: Vizard 04-28-2013, 02:51 PM
Replies: 1
Views: 23,132
Posted By brunomartelli
Cortex to Vizard

Hi

Im trying to stream Cortex data to Vizard. I can do that - but I only get 1 frame. Can someone help me figure out how to get continuous frames. (sorry im not a programmer ) At the moment its...
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